Replay
  • OrcDaron
    1. Far Seer, level 3
    2. Firelord, level 1
  • OrcArczi
    1. Blademaster, level 2
vs
Game length
00:07:06
Patch
2.00
Downloads
58
Springtime 1.3
Download map
Game
1v1 on patch 2.00 (build 6116)
File
.w3g
Uploaded
Nov 9, 2025 by kover2177
Game breakdown

Daron (DARON543#2755)

144 APM

Heroes

  • Far SeerLevel 3
    1. Feral Spirit level 2
    2. Chain Lightning level 1
  • FirelordLevel 1
    1. Summon Lava Spawn level 1

Units

  • Peon7
  • Grunt6

Buildings

  • Orc Burrow3
  • Watch Tower2
  • Altar of Storms1
  • Barracks1
  • Stronghold1
  • War Mill1
  • Voodoo Lounge1

Upgrades

  • Reinforced Defenses
  • Berserker Strength
  • Pillage

Items

  • Healing Salve1
  • Lesser Clarity Potion1
  • Scroll of Speed1

Control groups

Group 1234
Set 14 1 2 1
Used 62 137 83 109
Actions by type
Right clicks
305
Selections
175
Control group selections
391
Control groups set
18
Build and train orders
46
Abilities
4
Basic commands
49
Item uses
0
Subgroup switches
0
Units removed from queue
0
Escape presses
0

Arczi (Arczi96#2175)

98 APM

Heroes

  • BlademasterLevel 2
    1. Wind Walk level 1
    2. Critical Strike level 1

Units

  • Troll Headhunter/Berserker11
  • Peon7

Buildings

  • Voodoo Lounge4
  • Orc Burrow2
  • Altar of Storms1
  • War Mill1
  • Barracks1
  • Stronghold1

Upgrades

  • Backpack
  • Ranged Weapons

Items

  • Healing Salve2
  • Lesser Clarity Potion2

Control groups

Group 14
Set 10 2
Used 38 4
Actions by type
Right clicks
393
Selections
163
Control group selections
42
Control groups set
12
Build and train orders
43
Abilities
3
Basic commands
7
Item uses
0
Subgroup switches
0
Units removed from queue
3
Escape presses
0

Timeline

Orc
3,875

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,055 1:46 2,110 3:33 3,165 5:19 4,220 7:06
Army1,200
Economy525
Production360
Technology515
Support1,275
Orc
4,220

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,055 1:46 2,110 3:33 3,165 5:19 4,220 7:06
Army1,485
Economy525
Production360
Technology365
Support1,485
7:06 / 7:06
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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