Replay
  • HumanZłocistyKodo
    1. Mountain King, level 4
    2. Pandaren Brewmaster, level 3
  • UndeadVarg
    1. Dreadlord, level 5
    2. Death Knight, level 3
    3. Lich, level 1
vs
Game length
00:14:51
Patch
2.00
Downloads
58
Northern Isles
Download map
Game
1v1 on patch 2.00 (build 6116)
File
.w3g
Uploaded
Nov 8, 2025 by kover2177
Game breakdown

ZłocistyKodo (ZłocistyKodo#2973)

104 APM

Heroes

  • Mountain KingLevel 4
    1. Storm Bolt level 2
    2. Thunder Clap level 2
  • Pandaren BrewmasterLevel 3
    1. Breath of Fire level 2
    2. Drunken Brawler level 1

Units

  • Peasant21
  • Footman12
  • Flying Machine2

Buildings

  • Farm6
  • Altar of Kings1
  • Barracks1
  • Keep1
  • Arcane Vault1
  • Scout Tower1
  • Arcane Tower1
  • Blacksmith1
  • Workshop1

Upgrades

  • PlatingLevel 2
  • Defend
  • SwordsLevel 2

Items

  • Scroll of Regeneration2
  • Lesser Clarity Potion1
  • Scroll of Healing1
  • Potion of Lesser Invulnerability1

Control groups

Group 12
Set 27 6
Used 319 25
Actions by type
Right clicks
753
Selections
236
Control group selections
344
Control groups set
33
Build and train orders
80
Abilities
28
Basic commands
28
Item uses
1
Subgroup switches
0
Units removed from queue
1
Escape presses
0

Varg (VARG#22958)

178 APM

Heroes

  • DreadlordLevel 5
    1. Sleep level 1
    2. Carrion Swarm level 3
    3. Vampiric Aura level 1
  • Death KnightLevel 3
    1. Unholy Aura level 2
    2. Death Coil level 1
  • LichLevel 1
    1. Frost Nova level 1

Units

  • Ghoul29
  • Acolyte10

Buildings

  • Ziggurat7
  • Crypt4
  • Altar of Darkness3
  • Tomb of Relics3
  • Halls of the Dead3
  • Spirit Tower3
  • Nerubian Tower2
  • Haunted Gold Mine1
  • Graveyard1
  • Necropolis1
  • Black Citadel1

Upgrades

  • CannibalizeLevel 2
  • Unholy StrengthLevel 3
  • Unholy ArmorLevel 2
  • Ghoul Frenzy

Items

  • Potion of Mana3
  • Scroll of Town Portal3
  • Sacrificial Skull1
  • Rod of Necromancy1
  • Boots of Speed1
  • Potion of Healing1
  • Scroll of Healing1

Control groups

Group 1234567
Set 27 5 4 5 2 2 1
Used 488 312 190 44 0 0 0
Actions by type
Right clicks
797
Selections
448
Control group selections
1034
Control groups set
46
Build and train orders
139
Abilities
38
Basic commands
81
Item uses
4
Subgroup switches
0
Units removed from queue
0
Escape presses
3

Timeline

Human
6,415

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 3,224 3:42 6,448 7:25 9,671 11:08 12,895 14:51
Army1,820
Economy1,575
Production480
Technology540
Support2,000
UndeadData incomplete
12,895

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 3,224 3:42 6,448 7:25 9,671 11:08 12,895 14:51
Army3,480
Economy1,200
Production1,340
Technology2,020
Support4,855

Partial spend: actions with unknown prices are excluded.

14:51 / 14:51
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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