Replay
  • HumanOli
    1. Archmage, level 4
    2. Mountain King, level 3
vs
Game length
00:10:56
Patch
2.00
Downloads
34
Northern Isles
Download map
Game
1v1 on patch 2.00 (build 6116)
File
.w3g
Uploaded
Nov 8, 2025 by kover2177
Game breakdown

Bladestorm (Polish player) (Bladestorm#21464)

156 APM

Heroes

  • BlademasterLevel 4
    1. Mirror Image level 3
    2. Critical Strike level 1
  • Shadow HunterLevel 2
    1. Hex level 1
    2. Healing Wave level 1

Units

  • Troll Headhunter/Berserker9
  • Peon7
  • Grunt4
  • Raider4
  • Shaman2

Buildings

  • Orc Burrow4
  • Altar of Storms2
  • Stronghold2
  • War Mill1
  • Barracks1
  • Voodoo Lounge1
  • Spirit Lodge1
  • Beastiary1

Upgrades

  • Ensnare

Items

  • Healing Salve2
  • Lesser Clarity Potion2
  • Potion of Healing1

Control groups

Group 123456
Set 72 3 2 7 3 4
Used 125 5 19 75 51 64
Actions by type
Right clicks
635
Selections
414
Control group selections
339
Control groups set
91
Build and train orders
89
Abilities
22
Basic commands
75
Item uses
2
Subgroup switches
0
Units removed from queue
0
Escape presses
0

Oli (r0zkurwiator#2907)

165 APM

Heroes

  • ArchmageLevel 4
    1. Summon Water Elemental level 2
    2. Brilliance Aura level 2
  • Mountain KingLevel 3
    1. Storm Bolt level 2
    2. Thunder Clap level 1

Units

  • Peasant9
  • Rifleman9
  • Footman8
  • Priest3
  • Sorceress1

Buildings

  • Farm6
  • Arcane Vault3
  • Altar of Kings1
  • Barracks1
  • Keep1
  • Blacksmith1
  • Lumber Mill1
  • Arcane Sanctum1

Upgrades

  • Defend
  • Long Rifles
  • Priest Training

Items

  • Scroll of Healing1
  • Potion of Lesser Invulnerability1

Control groups

Group 12345
Set 28 8 1 1 2
Used 129 43 147 136 96
Actions by type
Right clicks
647
Selections
305
Control group selections
551
Control groups set
40
Build and train orders
78
Abilities
9
Basic commands
128
Item uses
2
Subgroup switches
0
Units removed from queue
3
Escape presses
0

Timeline

Orc
6,500

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,706 2:44 3,413 5:28 5,119 8:12 6,825 10:56
Army2,995
Economy525
Production835
Technology680
Support1,465
Human
6,825

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,706 2:44 3,413 5:28 5,119 8:12 6,825 10:56
Army3,485
Economy675
Production490
Technology545
Support1,630
10:56 / 10:56
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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