Replay
  • UndeadVarg
    1. Dreadlord, level 3
  • HumanOli
    1. Archmage, level 4
    2. Goblin Alchemist, level 2
vs
Game length
00:11:17
Patch
2.00
Downloads
56
Springtime 1.3
Download map
Game
1v1 on patch 2.00 (build 6116)
File
.w3g
Uploaded
Nov 8, 2025 by kover2177
Game breakdown

Varg (VARG#22958)

188 APM

Heroes

  • DreadlordLevel 3
    1. Sleep level 1
    2. Carrion Swarm level 2

Units

  • Ghoul23
  • Acolyte12

Buildings

  • Ziggurat6
  • Tomb of Relics3
  • Haunted Gold Mine3
  • Spirit Tower3
  • Crypt2
  • Altar of Darkness2
  • Nerubian Tower2
  • Graveyard1
  • Halls of the Dead1
  • Necropolis1

Upgrades

  • Cannibalize

Items

  • Rod of Necromancy2
  • Sacrificial Skull1
  • Dust of Appearance1
  • Staff of Teleportation1
  • Scroll of Healing1

Control groups

Group 1234567
Set 25 5 3 3 2 2 2
Used 341 209 139 34 0 0 0
Actions by type
Right clicks
746
Selections
403
Control group selections
723
Control groups set
42
Build and train orders
101
Abilities
27
Basic commands
20
Item uses
2
Subgroup switches
0
Units removed from queue
0
Escape presses
5

Oli (r0zkurwiator#2907)

136 APM

Heroes

  • ArchmageLevel 4
    1. Summon Water Elemental level 2
    2. Brilliance Aura level 2
  • Goblin AlchemistLevel 2
    1. Healing Spray level 1
    2. Acid Bomb level 1

Units

  • Peasant16
  • Footman6
  • Rifleman4
  • Priest1

Buildings

  • Farm6
  • Scout Tower5
  • Arcane Tower2
  • Arcane Sanctum2
  • Guard Tower2
  • Altar of Kings1
  • Barracks1
  • Keep1
  • Blacksmith1
  • Lumber Mill1

Items

  • Scroll of Town Portal1
  • Scroll of Healing1

Control groups

Group 12345
Set 23 4 1 2 2
Used 192 21 111 91 80
Actions by type
Right clicks
567
Selections
217
Control group selections
495
Control groups set
32
Build and train orders
71
Abilities
9
Basic commands
92
Item uses
2
Subgroup switches
0
Units removed from queue
0
Escape presses
1

Timeline

UndeadData incomplete
8,605

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,151 2:49 4,303 5:38 6,454 8:27 8,605 11:17
Army2,760
Economy1,800
Production760
Technology955
Support2,330

Partial spend: actions with unknown prices are excluded.

Human
5,670

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,151 2:49 4,303 5:38 6,454 8:27 8,605 11:17
Army1,765
Economy1,200
Production640
Technology600
Support1,465
11:17 / 11:17
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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