Replay
  • Night ElfVigen
    1. Demon Hunter, level 2
  • HumanOli
    1. Firelord, level 2
vs
Game length
00:07:28
Patch
2.00
Downloads
64
Hammerfall
Download map
Game
1v1 on patch 2.00 (build 6116)
File
.w3g
Uploaded
Nov 8, 2025 by kover2177
Game breakdown

Vigen (Vigen#2540)

229 APM

Heroes

  • Demon HunterLevel 2
    1. Immolation level 1
    2. Mana Burn level 1

Units

  • Wisp18
  • Archer9
  • Glaive Thrower2
  • Huntress1

Buildings

  • Moon Well5
  • Ancient of War4
  • Altar of Elders3
  • Ancient of Wonders1
  • Hunter's Hall1

Control groups

Group 123456
Set 10 1 1 2 2 2
Used 32 1 0 152 196 81
Actions by type
Right clicks
757
Selections
255
Control group selections
462
Control groups set
18
Build and train orders
58
Abilities
23
Basic commands
96
Item uses
0
Subgroup switches
0
Units removed from queue
1
Escape presses
3

Oli (r0zkurwiator#2907)

144 APM

Heroes

  • FirelordLevel 2
    1. Incinerate level 1
    2. Soul Burn level 1

Units

  • Footman10
  • Peasant9

Buildings

  • Scout Tower11
  • Guard Tower7
  • Farm5
  • Barracks1
  • Altar of Kings1
  • Lumber Mill1
  • Arcane Vault1
  • Keep1

Upgrades

  • Defend

Control groups

Group 12345
Set 10 1 1 1 1
Used 69 9 66 62 41
Actions by type
Right clicks
523
Selections
175
Control group selections
247
Control groups set
14
Build and train orders
39
Abilities
4
Basic commands
29
Item uses
0
Subgroup switches
0
Units removed from queue
0
Escape presses
1

Timeline

Nightelf
5,205

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,301 1:52 2,603 3:44 3,904 5:36 5,205 7:28
Army1,785
Economy1,080
Production1,140
Technology0
Support1,200
Human
4,305

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,301 1:52 2,603 3:44 3,904 5:36 5,205 7:28
Army1,350
Economy675
Production340
Technology960
Support980
7:28 / 7:28
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

Comments
Sort by
Top replays