Replay
  • Night ElfJens
    1. Keeper of the Grove, level 5
    2. Naga Sea Witch, level 5
    3. Priestess of the Moon, level 4
  • HumanYumiko
    1. Archmage, level 4
    2. Mountain King, level 3
vs
Game length
00:20:18
Patch
2.00
Downloads
87
Hammerfall
Download map
Game
1v1 on patch 2.00 (build 6116)
File
.w3g
Uploaded
Nov 8, 2025 by kover2177
Game breakdown

Jens (mayhem#12806)

343 APM

Heroes

  • Keeper of the GroveLevel 5
    1. Force of Nature level 3
    2. Entangling Roots level 2
  • Naga Sea WitchLevel 5
    1. Frost Arrows level 2
    2. Forked Lightning level 3
  • Priestess of the MoonLevel 4
    1. Trueshot Aura level 2
    2. Scout level 2

Units

  • Wisp20
  • Druid of the Claw8
  • Archer7
  • Dryad5
  • Goblin Shredder2
  • Faerie Dragon2
  • Goblin Sapper1

Buildings

  • Moon Well6
  • Ancient of Wonders3
  • Altar of Elders2
  • Tree of Life2
  • Ancient of Lore2
  • Ancient of War1
  • Tree of Ages1
  • Hunter's Hall1
  • Tree of Eternity1
  • Ancient of Wind1

Upgrades

  • Nature's Blessing
  • Abolish Magic
  • Reinforced HidesLevel 2
  • Druid of the Claw TrainingLevel 2
  • Ultravision
  • Well Spring
  • Strength of the WildLevel 2
  • Mark of the ClawLevel 2

Items

  • Staff of Preservation8
  • Lesser Clarity Potion4
  • Orb of Venom3
  • Scroll of Healing2
  • Potion of Mana1

Control groups

Group 12345
Set 338 4 433 26 20
Used 742 0 558 351 168
Group 67890
Set 13 17 13 10 4
Used 113 2 0 2 11
Actions by type
Right clicks
1780
Selections
1295
Control group selections
1947
Control groups set
878
Build and train orders
167
Abilities
125
Basic commands
291
Item uses
12
Subgroup switches
0
Units removed from queue
0
Escape presses
7

Yumiko (HuyaYumiko#4873)

295 APM

Heroes

  • ArchmageLevel 4
    1. Blizzard level 2
    2. Brilliance Aura level 2
  • Mountain KingLevel 3
    1. Storm Bolt level 1
    2. Thunder Clap level 2

Units

  • Peasant47
  • Footman23
  • Spell Breaker9
  • Rifleman6
  • Priest5
  • Sorceress2

Buildings

  • Arcane Tower10
  • Farm9
  • Scout Tower8
  • Altar of Kings3
  • Barracks3
  • Arcane Sanctum2
  • Town Hall1
  • Keep1
  • Blacksmith1
  • Lumber Mill1
  • Arcane Vault1

Upgrades

  • Backpack
  • Defend
  • Long RiflesLevel 2
  • Plating
  • SwordsLevel 2
  • Priest Training
  • Gunpowder
  • Sorceress Training

Items

  • Lesser Clarity Potion2
  • Scroll of Regeneration2
  • Mechanical Critter2
  • Potion of Mana2
  • Potion of Lesser Invulnerability2
  • Dust of Appearance1
  • Potion of Healing1
  • Scroll of Town Portal1
  • Tome of Retraining1

Control groups

Group 1234567
Set 98 18 27 25 24 9 2
Used 387 221 205 28 377 277 0
Actions by type
Right clicks
2026
Selections
1274
Control group selections
1495
Control groups set
203
Build and train orders
320
Abilities
66
Basic commands
159
Item uses
10
Subgroup switches
0
Units removed from queue
0
Escape presses
16

Timeline

NightelfData incomplete
14,290

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 4,405 5:04 8,810 10:09 13,215 15:13 17,620 20:18
Army4,950
Economy1,880
Production970
Technology1,000
Support5,490

Partial spend: actions with unknown prices are excluded.

HumanData incomplete
17,620

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 4,405 5:04 8,810 10:09 13,215 15:13 17,620 20:18
Army7,255
Economy3,910
Production1,320
Technology1,295
Support3,840

Partial spend: actions with unknown prices are excluded.

20:18 / 20:18
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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