Replay
  • HumanSnow dream
    1. Archmage, level 4
    2. Mountain King, level 2
  • UndeadLucifer
    1. Crypt Lord, level 5
vs
Game length
00:11:19
Patch
2.00
Downloads
38
Concealed Hill
Download map
Game
1v1 on patch 2.00 (build 6116)
File
.w3g
Uploaded
Nov 8, 2025 by kover2177
Game breakdown

Snow dream (Angelxuemen#3482)

192 APM

Heroes

  • ArchmageLevel 4
    1. Summon Water Elemental level 2
    2. Brilliance Aura level 2
  • Mountain KingLevel 2
    1. Storm Bolt level 1
    2. Thunder Clap level 1

Units

  • Peasant10
  • Footman7
  • Rifleman4
  • Priest4
  • Goblin Zeppelin1

Buildings

  • Farm8
  • Altar of Kings3
  • Arcane Tower2
  • Barracks1
  • Keep1
  • Blacksmith1
  • Scout Tower1
  • Arcane Sanctum1
  • Arcane Vault1

Upgrades

  • Long Rifles
  • Priest Training
  • Gunpowder

Items

  • Boots of Speed1
  • Scroll of Healing1
  • Scroll of Regeneration1
  • Ivory Tower1

Control groups

Group 1234
Set 64 11 4 3
Used 395 99 161 48
Actions by type
Right clicks
750
Selections
361
Control group selections
703
Control groups set
82
Build and train orders
76
Abilities
23
Basic commands
6
Item uses
1
Subgroup switches
0
Units removed from queue
0
Escape presses
2

Lucifer (Lucifer#34735)

278 APM

Heroes

  • Crypt LordLevel 5
    1. Carrion Beetles level 2
    2. Impale level 3

Units

  • Ghoul20
  • Acolyte13

Buildings

  • Ziggurat5
  • Altar of Darkness4
  • Crypt3
  • Tomb of Relics3
  • Nerubian Tower3
  • Graveyard2
  • Necropolis1
  • Halls of the Dead1
  • Black Citadel1
  • Spirit Tower1

Upgrades

  • CannibalizeLevel 2

Items

  • Wand of Negation4
  • Potion of Mana2
  • Rod of Necromancy1
  • Sacrificial Skull1
  • Scroll of Town Portal1

Control groups

Group 123456
Set 85 25 12 2 3 2
Used 338 17 28 348 219 104
Actions by type
Right clicks
1135
Selections
394
Control group selections
1054
Control groups set
129
Build and train orders
91
Abilities
26
Basic commands
92
Item uses
1
Subgroup switches
0
Units removed from queue
0
Escape presses
5

Timeline

Human
6,460

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,251 2:49 4,503 5:39 6,754 8:29 9,005 11:19
Army2,545
Economy750
Production850
Technology535
Support1,780
UndeadData incomplete
9,005

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,251 2:49 4,503 5:39 6,754 8:29 9,005 11:19
Army2,400
Economy1,200
Production1,320
Technology1,090
Support2,995

Partial spend: actions with unknown prices are excluded.

11:19 / 11:19
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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