Replay
  • UndeadSheik
    1. Dreadlord, level 4
  • HumanYumiko
    1. Firelord, level 4
    2. Archmage, level 3
vs
Game length
00:13:50
Patch
2.00
Downloads
39
Springtime 1.3
Download map
Game
1v1 on patch 2.00 (build 6116)
File
.w3g
Uploaded
Nov 8, 2025 by x3-DemoN
Game breakdown

Sheik (sheik#2417)

238 APM

Heroes

  • DreadlordLevel 4
    1. Carrion Swarm level 2
    2. Sleep level 2

Units

  • Ghoul24
  • Acolyte11
  • Obsidian Statue2

Buildings

  • Ziggurat9
  • Crypt3
  • Altar of Darkness3
  • Nerubian Tower3
  • Haunted Gold Mine3
  • Graveyard2
  • Tomb of Relics1
  • Halls of the Dead1
  • Slaughterhouse1
  • Black Citadel1
  • Necropolis1

Upgrades

  • Backpack

Items

  • Rod of Necromancy4
  • Potion of Mana2
  • Sacrificial Skull1
  • Circlet of Nobility1
  • Scroll of Town Portal1
  • Tome of Retraining1
  • Boots of Speed1
  • Staff of Teleportation1

Control groups

Group 1234567
Set 105 2 5 10 3 1 1
Used 411 145 234 55 15 11 15
Actions by type
Right clicks
1374
Selections
552
Control group selections
886
Control groups set
127
Build and train orders
110
Abilities
31
Basic commands
123
Item uses
7
Subgroup switches
0
Units removed from queue
0
Escape presses
6

Yumiko (HuyaYumiko#4873)

309 APM

Heroes

  • FirelordLevel 4
    1. Summon Lava Spawn level 2
    2. Incinerate level 2
  • ArchmageLevel 3
    1. Summon Water Elemental level 1
    2. Brilliance Aura level 2

Units

  • Peasant18
  • Rifleman12
  • Priest8
  • Footman6

Buildings

  • Farm9
  • Arcane Tower6
  • Scout Tower3
  • Barracks2
  • Altar of Kings2
  • Keep1
  • Blacksmith1
  • Arcane Sanctum1

Upgrades

  • BackpackLevel 3
  • Long Rifles
  • Priest Training
  • GunpowderLevel 2

Items

  • Staff of Teleportation1
  • Potion of Lesser Invulnerability1
  • Scroll of Healing1

Control groups

Group 1234567
Set 85 17 17 26 27 9 1
Used 356 220 221 93 251 219 3
Actions by type
Right clicks
1608
Selections
749
Control group selections
1363
Control groups set
182
Build and train orders
169
Abilities
23
Basic commands
100
Item uses
4
Subgroup switches
0
Units removed from queue
0
Escape presses
10

Timeline

Undead
11,265

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,816 3:27 5,633 6:55 8,449 10:22 11,265 13:50
Army3,280
Economy1,725
Production1,280
Technology995
Support3,985
HumanData incomplete
9,270

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,816 3:27 5,633 6:55 8,449 10:22 11,265 13:50
Army4,350
Economy1,350
Production830
Technology865
Support1,875

Partial spend: actions with unknown prices are excluded.

13:50 / 13:50
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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