Replay
  • HumanXiaohao
    1. Dark Ranger, level 6
    2. Archmage, level 6
  • OrcSushiCore
    1. Far Seer, level 5
    2. Shadow Hunter, level 5
    3. Tauren Chieftain, level 4
vs
Game length
00:23:04
Patch
2.00
Downloads
33
Hammerfall
Download map
Game
1v1 on patch 2.00 (build 6116)
File
.w3g
Uploaded
Nov 1, 2025 by kover2177
Game breakdown

Xiaohao (XIAOHAO#21945)

378 APM

Heroes

  • Dark RangerLevel 6
    1. Silence level 3
    2. Black Arrow level 3
  • ArchmageLevel 6
    1. Brilliance Aura level 3
    2. Blizzard level 3

Units

  • Rifleman22
  • Peasant10
  • Priest10
  • Spell Breaker7
  • Sorceress4
  • Footman3

Buildings

  • Farm9
  • Barracks5
  • Scout Tower4
  • Arcane Tower4
  • Keep2
  • Arcane Sanctum2
  • Altar of Kings1
  • Blacksmith1
  • Arcane Vault1

Upgrades

  • GunpowderLevel 2
  • Long RiflesLevel 2
  • Priest TrainingLevel 2
  • Sorceress TrainingLevel 2
  • Magic SentryLevel 2

Items

  • Scroll of Healing7
  • Potion of Lesser Invulnerability3
  • Tome of Retraining2

Control groups

Group 123457
Set 62 23 10 4 6 1
Used 1492 1187 44 867 145 122
Actions by type
Right clicks
2954
Selections
1131
Control group selections
3857
Control groups set
106
Build and train orders
233
Abilities
72
Basic commands
247
Item uses
6
Subgroup switches
0
Units removed from queue
0
Escape presses
5

SushiCore (SushiCore#2867)

204 APM

Heroes

  • Far SeerLevel 5
    1. Feral Spirit level 3
    2. Chain Lightning level 2
  • Shadow HunterLevel 5
    1. Healing Wave level 3
    2. Hex level 2
  • Tauren ChieftainLevel 4
    1. War Stomp level 2
    2. Endurance Aura level 2

Units

  • Troll Headhunter/Berserker16
  • Troll Headhunter/Berserker14
  • Peon8
  • Raider7
  • Kodo Beast2

Buildings

  • Orc Burrow8
  • Altar of Storms3
  • Stronghold2
  • Voodoo Lounge2
  • War Mill1
  • Barracks1
  • Fortress1
  • Beastiary1

Upgrades

  • Troll Regeneration
  • Ranged WeaponsLevel 3
  • Berserker UpgradeLevel 2
  • War Drums Damage Increase
  • Ensnare
  • Reinforced Defenses

Items

  • Lesser Clarity Potion10
  • Scroll of Speed4
  • Healing Salve3
  • Potion of Mana3
  • Scroll of Healing3
  • Orb of Lightning2
  • Potion of Healing2
  • Potion of Lesser Invulnerability2
  • Circlet of Nobility1
  • Potion of Invisibility1

Control groups

Group 1234
Set 64 15 8 3
Used 442 219 155 210
Actions by type
Right clicks
2097
Selections
795
Control group selections
1026
Control groups set
90
Build and train orders
209
Abilities
57
Basic commands
345
Item uses
11
Subgroup switches
0
Units removed from queue
0
Escape presses
4

Timeline

HumanData incomplete
15,850

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 3,963 5:46 7,925 11:32 11,888 17:18 15,850 23:04
Army8,390
Economy750
Production1,280
Technology1,045
Support4,385

Partial spend: actions with unknown prices are excluded.

OrcData incomplete
14,215

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 3,963 5:46 7,925 11:32 11,888 17:18 15,850 23:04
Army5,820
Economy600
Production865
Technology1,355
Support5,575

Partial spend: actions with unknown prices are excluded.

23:04 / 23:04
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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