Replay
  • UndeadPink
    1. Crypt Lord, level 5
    2. Death Knight, level 1
  • HumanLiuhua
    1. Archmage, level 4
    2. Mountain King, level 3
vs
Game length
00:13:51
Patch
2.00
Downloads
38
Secret Valley 2.0
Download map
Game
1v1 on patch 2.00 (build 6116)
File
.w3g
Uploaded
Nov 1, 2025 by kover2177
Game breakdown

Pink (guhi#11801)

258 APM

Heroes

  • Crypt LordLevel 5
    1. Carrion Beetles level 3
    2. Impale level 2
  • Death KnightLevel 1
    1. Death Coil level 1

Units

  • Acolyte18
  • Ghoul14
  • Crypt Fiend8
  • Obsidian Statue1

Buildings

  • Ziggurat4
  • Altar of Darkness3
  • Crypt2
  • Nerubian Tower2
  • Halls of the Dead2
  • Spirit Tower2
  • Tomb of Relics1
  • Haunted Gold Mine1
  • Graveyard1
  • Necropolis1
  • Slaughterhouse1

Upgrades

  • Creature Carapace
  • Creature Attack
  • Burrow

Items

  • Rod of Necromancy3
  • Potion of Healing3
  • Wand of Negation3
  • Potion of Mana2
  • Sacrificial Skull1
  • Scroll of Town Portal1

Control groups

Group 12345
Set 76 7 3 5 2
Used 368 78 497 145 158
Actions by type
Right clicks
990
Selections
700
Control group selections
1246
Control groups set
93
Build and train orders
135
Abilities
49
Basic commands
119
Item uses
3
Subgroup switches
0
Units removed from queue
0
Escape presses
3

Liuhua (lwyfr#3305)

206 APM

Heroes

  • ArchmageLevel 4
    1. Summon Water Elemental level 2
    2. Brilliance Aura level 2
  • Mountain KingLevel 3
    1. Storm Bolt level 2
    2. Thunder Clap level 1

Units

  • Peasant9
  • Footman7
  • Rifleman7
  • Priest5
  • Sorceress1

Buildings

  • Farm6
  • Altar of Kings4
  • Barracks1
  • Keep1
  • Blacksmith1
  • Scout Tower1
  • Arcane Vault1
  • Arcane Sanctum1
  • Arcane Tower1

Upgrades

  • Long Rifles
  • Priest Training

Items

  • Lesser Clarity Potion2
  • Staff of Teleportation1
  • Scroll of Healing1
  • Scroll of Regeneration1
  • Dust of Appearance1

Control groups

Group 12345
Set 124 13 4 4 3
Used 240 88 92 74 86
Actions by type
Right clicks
977
Selections
614
Control group selections
580
Control groups set
148
Build and train orders
119
Abilities
27
Basic commands
186
Item uses
3
Subgroup switches
0
Units removed from queue
0
Escape presses
0

Timeline

Undead
10,955

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,739 3:27 5,478 6:55 8,216 10:23 10,955 13:51
Army3,600
Economy1,800
Production1,080
Technology1,205
Support3,270
Human
6,975

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,739 3:27 5,478 6:55 8,216 10:23 10,955 13:51
Army3,210
Economy675
Production1,030
Technology465
Support1,595
13:51 / 13:51
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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