Replay
  • UndeadPink
    1. Dark Ranger, level 4
    2. Death Knight, level 3
    3. Lich, level 2
  • HumanLiuhua
    1. Archmage, level 5
    2. Mountain King, level 4
vs
Game length
00:14:29
Patch
2.00
Downloads
40
Turtle Rock 2.0
Download map
Game
1v1 on patch 2.00 (build 6116)
File
.w3g
Uploaded
Nov 1, 2025 by kover2177
Game breakdown

Pink (guhi#11801)

279 APM

Heroes

  • Dark RangerLevel 4
    1. Life Drain level 2
    2. Black Arrow level 2
  • Death KnightLevel 3
    1. Death Coil level 2
    2. Unholy Aura level 1
  • LichLevel 2
    1. Frost Nova level 1
    2. Frost Armor level 1

Units

  • Ghoul13
  • Obsidian Statue6
  • Acolyte2

Buildings

  • Ziggurat6
  • Crypt1
  • Altar of Darkness1
  • Tomb of Relics1
  • Halls of the Dead1
  • Nerubian Tower1
  • Graveyard1
  • Black Citadel1
  • Slaughterhouse1

Upgrades

  • Backpack
  • Unholy Strength
  • Ghoul Frenzy
  • Destroyer Form

Items

  • Rod of Necromancy1
  • Orb of Corruption1
  • Scroll of Healing1
  • Potion of Lesser Invulnerability1

Control groups

Group 12345
Set 66 9 2 2 4
Used 500 163 596 183 150
Actions by type
Right clicks
1007
Selections
678
Control group selections
1592
Control groups set
83
Build and train orders
92
Abilities
73
Basic commands
131
Item uses
10
Subgroup switches
0
Units removed from queue
0
Escape presses
2

Liuhua (lwyfr#3305)

248 APM

Heroes

  • ArchmageLevel 5
    1. Blizzard level 3
    2. Brilliance Aura level 2
  • Mountain KingLevel 4
    1. Storm Bolt level 2
    2. Thunder Clap level 2

Units

  • Rifleman11
  • Peasant10
  • Priest7
  • Footman3
  • Flying Machine2
  • Sorceress1
  • Mortar Team1

Buildings

  • Farm8
  • Altar of Kings4
  • Barracks1
  • Keep1
  • Blacksmith1
  • Arcane Sanctum1
  • Scout Tower1
  • Arcane Tower1
  • Workshop1

Upgrades

  • Long Rifles
  • GunpowderLevel 2
  • Priest Training

Items

  • Scroll of Healing2
  • Potion of Lesser Invulnerability1
  • Tome of Retraining1

Control groups

Group 12345
Set 112 18 6 3 4
Used 387 125 191 167 183
Actions by type
Right clicks
1067
Selections
642
Control group selections
1053
Control groups set
143
Build and train orders
127
Abilities
39
Basic commands
180
Item uses
6
Subgroup switches
0
Units removed from queue
0
Escape presses
0

Timeline

Undead
6,695

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,140 3:37 4,280 7:14 6,420 10:51 8,560 14:29
Army2,760
Economy150
Production520
Technology970
Support2,295
Human
8,560

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,140 3:37 4,280 7:14 6,420 10:51 8,560 14:29
Army4,140
Economy750
Production1,170
Technology465
Support2,035
14:29 / 14:29
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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