Replay
  • OrcIce orc
    1. Far Seer, level 4
    2. Tauren Chieftain, level 4
  • HumanSnow dream
    1. Archmage, level 4
    2. Mountain King, level 3
vs
Game length
00:14:52
Patch
2.00
Downloads
27
Tidehunters 1.2
Download map
Game
1v1 on patch 2.00 (build 6116)
File
.w3g
Uploaded
Nov 1, 2025 by kover2177
Game breakdown

Ice orc (Neverland#31803)

222 APM

Heroes

  • Far SeerLevel 4
    1. Feral Spirit level 2
    2. Chain Lightning level 2
  • Tauren ChieftainLevel 4
    1. Endurance Aura level 2
    2. War Stomp level 2

Units

  • Peon7
  • Grunt5
  • Troll Headhunter/Berserker4
  • Shaman4
  • Raider4
  • Kodo Beast2
  • Goblin Zeppelin1

Buildings

  • Orc Burrow6
  • Altar of Storms1
  • War Mill1
  • Barracks1
  • Stronghold1
  • Voodoo Lounge1
  • Beastiary1
  • Spirit Lodge1
  • Great Hall1

Upgrades

  • EnsnareLevel 2
  • Shaman Training
  • Pillage
  • Berserker Strength

Items

  • Healing Salve5
  • Lesser Clarity Potion3
  • Scroll of Speed2
  • Potion of Lesser Invulnerability2
  • Scroll of Healing1
  • Potion of Mana1
  • Potion of Invisibility1

Control groups

Group 12345
Set 54 5 6 5 5
Used 407 130 244 86 13
Actions by type
Right clicks
997
Selections
704
Control group selections
880
Control groups set
75
Build and train orders
174
Abilities
111
Basic commands
134
Item uses
7
Subgroup switches
0
Units removed from queue
0
Escape presses
3

Snow dream (Angelxuemen#3482)

193 APM

Heroes

  • ArchmageLevel 4
    1. Summon Water Elemental level 2
    2. Brilliance Aura level 2
  • Mountain KingLevel 3
    1. Storm Bolt level 1
    2. Thunder Clap level 2

Units

  • Peasant9
  • Rifleman9
  • Footman5
  • Priest3
  • Spell Breaker2
  • Goblin Zeppelin1

Buildings

  • Farm11
  • Scout Tower4
  • Arcane Vault3
  • Arcane Sanctum3
  • Altar of Kings2
  • Arcane Tower2
  • Barracks1
  • Keep1
  • Blacksmith1

Upgrades

  • Defend
  • Long Rifles
  • Gunpowder
  • Priest Training

Items

  • Scroll of Healing2
  • Boots of Speed1
  • Scroll of Regeneration1
  • Circlet of Nobility1

Control groups

Group 1234
Set 80 7 4 3
Used 458 163 177 14
Actions by type
Right clicks
1119
Selections
452
Control group selections
812
Control groups set
94
Build and train orders
106
Abilities
23
Basic commands
3
Item uses
5
Subgroup switches
0
Units removed from queue
0
Escape presses
5

Timeline

OrcData incomplete
8,630

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,176 3:43 4,353 7:26 6,529 11:09 8,705 14:52
Army3,530
Economy910
Production655
Technology490
Support3,045

Partial spend: actions with unknown prices are excluded.

Human
8,705

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,176 3:43 4,353 7:26 6,529 11:09 8,705 14:52
Army3,595
Economy675
Production970
Technology685
Support2,780
14:52 / 14:52
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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