Replay
  • OrcOxx
    1. Far Seer, level 3
    2. Tauren Chieftain, level 3
  • HumanLeqi
    1. Archmage, level 3
    2. Mountain King, level 3
vs
Game length
00:10:33
Patch
2.00
Downloads
29
Tidehunters 1.2
Download map
Game
1v1 on patch 2.00 (build 6116)
File
.w3g
Uploaded
Oct 31, 2025 by kover2177
Game breakdown

Oxx (Oxx#21341)

268 APM

Heroes

  • Far SeerLevel 3
    1. Feral Spirit level 2
    2. Chain Lightning level 1
  • Tauren ChieftainLevel 3
    1. Endurance Aura level 1
    2. War Stomp level 2

Units

  • Peon11
  • Troll Headhunter/Berserker9
  • Tauren3
  • Spirit Walker1

Buildings

  • Orc Burrow4
  • Stronghold2
  • Voodoo Lounge2
  • Fortress2
  • Altar of Storms1
  • War Mill1
  • Barracks1
  • Tauren Totem1

Upgrades

  • Reinforced Defenses
  • Spirit Walker Training
  • Berserker Upgrade

Items

  • Healing Salve2
  • Lesser Clarity Potion2
  • Potion of Healing2
  • Scroll of Speed1
  • Orb of Lightning1

Control groups

Group 12345
Set 26 4 7 3 1
Used 263 91 133 167 332
Actions by type
Right clicks
1064
Selections
293
Control group selections
986
Control groups set
41
Build and train orders
109
Abilities
13
Basic commands
123
Item uses
3
Subgroup switches
0
Units removed from queue
1
Escape presses
3

Leqi (leqi#11499)

192 APM

Heroes

  • ArchmageLevel 3
    1. Summon Water Elemental level 2
    2. Brilliance Aura level 1
  • Mountain KingLevel 3
    1. Storm Bolt level 1
    2. Thunder Clap level 2

Units

  • Peasant9
  • Rifleman5
  • Footman4
  • Priest3
  • Sorceress3

Buildings

  • Farm7
  • Arcane Sanctum2
  • Altar of Kings1
  • Barracks1
  • Scout Tower1
  • Arcane Tower1
  • Keep1
  • Blacksmith1

Upgrades

  • Long RiflesLevel 2
  • GunpowderLevel 2
  • Priest Training
  • Sorceress TrainingLevel 2

Items

  • Circlet of Nobility1
  • Scroll of Healing1
  • Potion of Lesser Invulnerability1

Control groups

Group 1234
Set 39 4 6 2
Used 205 22 74 22
Group 5678
Set 3 2 1 1
Used 26 153 130 135
Actions by type
Right clicks
565
Selections
328
Control group selections
767
Control groups set
58
Build and train orders
71
Abilities
13
Basic commands
73
Item uses
2
Subgroup switches
0
Units removed from queue
0
Escape presses
0

Timeline

OrcData incomplete
6,915

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,729 2:38 3,458 5:16 5,186 7:54 6,915 10:33
Army2,250
Economy825
Production495
Technology1,430
Support1,915

Partial spend: actions with unknown prices are excluded.

HumanData incomplete
6,120

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,729 2:38 3,458 5:16 5,186 7:54 6,915 10:33
Army2,435
Economy675
Production640
Technology465
Support1,905

Partial spend: actions with unknown prices are excluded.

10:33 / 10:33
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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