Replay
  • OrcStarbuck
    1. Far Seer, level 4
    2. Tauren Chieftain, level 4
  • HumanTiMofan
    1. Archmage, level 3
    2. Mountain King, level 3
vs
Game length
00:10:30
Patch
2.00
Downloads
33
Tidehunters 1.2
Download map
Game
1v1 on patch 2.00 (build 6116)
File
.w3g
Uploaded
Oct 25, 2025 by kover2177
Game breakdown

Starbuck (StarBuck#2732)

207 APM

Heroes

  • Far SeerLevel 4
    1. Feral Spirit level 2
    2. Chain Lightning level 2
  • Tauren ChieftainLevel 4
    1. Endurance Aura level 2
    2. Shockwave level 2

Units

  • Peon15
  • Troll Headhunter/Berserker11
  • Grunt6
  • Raider3

Buildings

  • Orc Burrow4
  • Altar of Storms2
  • Stronghold2
  • Great Hall2
  • Barracks1
  • War Mill1
  • Voodoo Lounge1
  • Beastiary1

Upgrades

  • Reinforced DefensesLevel 2
  • Ensnare

Items

  • Healing Salve3
  • Lesser Clarity Potion3
  • Scroll of Speed2
  • Potion of Mana1

Control groups

Group 1234
Set 31 3 1 4
Used 202 92 169 150
Actions by type
Right clicks
637
Selections
380
Control group selections
613
Control groups set
39
Build and train orders
120
Abilities
42
Basic commands
170
Item uses
6
Subgroup switches
0
Units removed from queue
0
Escape presses
3

TiMofan (巴黎街头落满樱花#3798)

268 APM

Heroes

  • ArchmageLevel 3
    1. Summon Water Elemental level 2
    2. Brilliance Aura level 1
  • Mountain KingLevel 3
    1. Storm Bolt level 1
    2. Thunder Clap level 2

Units

  • Peasant15
  • Rifleman8
  • Priest7
  • Footman5

Buildings

  • Farm6
  • Keep2
  • Altar of Kings1
  • Barracks1
  • Scout Tower1
  • Blacksmith1
  • Arcane Tower1
  • Arcane Sanctum1

Upgrades

  • Priest Training

Items

  • Scroll of Healing2
  • Potion of Lesser Invulnerability2

Control groups

Group 12345
Set 273 22 25 17 2
Used 352 88 33 76 148
Actions by type
Right clicks
726
Selections
477
Control group selections
697
Control groups set
339
Build and train orders
136
Abilities
22
Basic commands
192
Item uses
0
Subgroup switches
0
Units removed from queue
0
Escape presses
5

Timeline

OrcData incomplete
8,335

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,084 2:37 4,168 5:15 6,251 7:52 8,335 10:30
Army3,225
Economy1,895
Production685
Technology755
Support1,775

Partial spend: actions with unknown prices are excluded.

Human
7,135

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,084 2:37 4,168 5:15 6,251 7:52 8,335 10:30
Army3,260
Economy1,125
Production490
Technology710
Support1,550
10:30 / 10:30
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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