Replay
  • OrcFoCuS
    1. Far Seer, level 5
    2. Tauren Chieftain, level 4
  • HumanBlade
    1. Archmage, level 5
    2. Mountain King, level 3
vs
Game length
00:12:42
Patch
2.00
Downloads
77
Tidehunters 1.2
Download map
Game
1v1 on patch 2.00 (build 6116)
File
.w3g
Uploaded
Oct 18, 2025 by Elven_Star
Game breakdown

FoCuS (FoCuS#31324)

336 APM

Heroes

  • Far SeerLevel 5
    1. Feral Spirit level 2
    2. Chain Lightning level 3
  • Tauren ChieftainLevel 4
    1. Endurance Aura level 1
    2. Shockwave level 3

Units

  • Peon10
  • Grunt10
  • Raider9
  • Troll Headhunter/Berserker6

Buildings

  • Orc Burrow4
  • Altar of Storms1
  • War Mill1
  • Barracks1
  • Stronghold1
  • Voodoo Lounge1
  • Beastiary1
  • Great Hall1

Upgrades

  • Ranged Weapons
  • Berserker StrengthLevel 2
  • Ensnare

Items

  • Lesser Clarity Potion8
  • Healing Salve6
  • Scroll of Healing4
  • Potion of Mana3
  • Scroll of Speed1
  • Potion of Healing1

Control groups

Group 124567
Set 4 27 2 19 1 2
Used 766 460 2 254 302 93
Actions by type
Right clicks
1540
Selections
366
Control group selections
1877
Control groups set
55
Build and train orders
139
Abilities
62
Basic commands
186
Item uses
3
Subgroup switches
0
Units removed from queue
0
Escape presses
3

Blade (Unique#22912)

268 APM

Heroes

  • ArchmageLevel 5
    1. Summon Water Elemental level 3
    2. Brilliance Aura level 2
  • Mountain KingLevel 3
    1. Storm Bolt level 1
    2. Thunder Clap level 2

Units

  • Priest11
  • Peasant8
  • Rifleman6
  • Footman5
  • Sorceress4

Buildings

  • Farm8
  • Arcane Tower3
  • Scout Tower2
  • Arcane Sanctum2
  • Altar of Kings1
  • Barracks1
  • Keep1
  • Blacksmith1
  • Arcane Vault1

Upgrades

  • Long RiflesLevel 2
  • Gunpowder
  • Priest Training
  • Sorceress Training

Items

  • Potion of Healing2
  • Lesser Clarity Potion2
  • Potion of Lesser Invulnerability1
  • Potion of Mana1

Control groups

Group 1234560
Set 39 22 4 6 11 9 6
Used 251 153 56 188 180 165 6
Actions by type
Right clicks
1313
Selections
570
Control group selections
999
Control groups set
97
Build and train orders
112
Abilities
32
Basic commands
239
Item uses
1
Subgroup switches
0
Units removed from queue
0
Escape presses
0

Timeline

OrcData incomplete
10,390

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,598 3:10 5,195 6:21 7,793 9:31 10,390 12:42
Army4,430
Economy1,135
Production505
Technology415
Support3,905

Partial spend: actions with unknown prices are excluded.

HumanData incomplete
7,865

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,598 3:10 5,195 6:21 7,793 9:31 10,390 12:42
Army4,010
Economy600
Production640
Technology605
Support2,010

Partial spend: actions with unknown prices are excluded.

12:42 / 12:42
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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