Replay
  • HumanBlade
    1. Archmage, level 3
    2. Mountain King, level 4
  • OrcFoCuS
    1. Far Seer, level 5
    2. Tauren Chieftain, level 4
vs
Game length
00:12:07
Patch
2.00
Downloads
53
Hammerfall
Download map
Game
1v1 on patch 2.00 (build 6116)
File
.w3g
Uploaded
Oct 18, 2025 by Elven_Star
Game breakdown

Blade (Unique#22912)

268 APM

Heroes

  • ArchmageLevel 3
    1. Summon Water Elemental level 1
    2. Brilliance Aura level 2
  • Mountain KingLevel 4
    1. Storm Bolt level 2
    2. Thunder Clap level 2

Units

  • Peasant9
  • Rifleman9
  • Priest6
  • Footman4
  • Sorceress1

Buildings

  • Farm9
  • Arcane Tower2
  • Keep2
  • Arcane Sanctum2
  • Altar of Kings1
  • Barracks1
  • Scout Tower1
  • Blacksmith1

Upgrades

  • Long RiflesLevel 2
  • Gunpowder
  • Priest Training

Items

  • Scroll of Healing2
  • Potion of Lesser Invulnerability1

Control groups

Group 1234560
Set 32 14 10 7 6 4 20
Used 269 180 36 199 229 196 3
Actions by type
Right clicks
1176
Selections
500
Control group selections
1112
Control groups set
93
Build and train orders
92
Abilities
22
Basic commands
189
Item uses
3
Subgroup switches
0
Units removed from queue
0
Escape presses
1

FoCuS (FoCuS#31324)

318 APM

Heroes

  • Far SeerLevel 5
    1. Feral Spirit level 2
    2. Chain Lightning level 3
  • Tauren ChieftainLevel 4
    1. Endurance Aura level 2
    2. Shockwave level 2

Units

  • Peon16
  • Troll Headhunter/Berserker6
  • Grunt6
  • Raider5
  • Kodo Beast4

Buildings

  • Orc Burrow4
  • Voodoo Lounge4
  • Altar of Storms1
  • War Mill1
  • Barracks1
  • Stronghold1
  • Beastiary1
  • Great Hall1

Upgrades

  • Troll RegenerationLevel 2
  • Ensnare
  • Berserker Strength

Items

  • Lesser Clarity Potion5
  • Healing Salve4
  • Potion of Mana3
  • Scroll of Healing2
  • Scroll of Speed1
  • Potion of Lesser Invulnerability1
  • Potion of Healing1

Control groups

Group 124567
Set 2 20 1 18 1 1
Used 638 428 4 258 268 97
Actions by type
Right clicks
1275
Selections
394
Control group selections
1693
Control groups set
43
Build and train orders
125
Abilities
38
Basic commands
209
Item uses
5
Subgroup switches
0
Units removed from queue
0
Escape presses
4

Timeline

HumanData incomplete
7,260

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,493 3:01 4,985 6:03 7,478 9:05 9,970 12:07
Army3,350
Economy675
Production640
Technology855
Support1,740

Partial spend: actions with unknown prices are excluded.

OrcData incomplete
9,970

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,493 3:01 4,985 6:03 7,478 9:05 9,970 12:07
Army3,930
Economy1,585
Production505
Technology515
Support3,435

Partial spend: actions with unknown prices are excluded.

12:07 / 12:07
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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