Replay
  • UndeadSheik
    1. Crypt Lord, level 2
vs
Game length
00:04:59
Patch
2.00
Downloads
27
Last Refuge 1.5
Download map
Game
1v1 on patch 2.00 (build 6116)
File
.w3g
Uploaded
Oct 14, 2025 by Pawn
Game breakdown

Sheik (sheik#2417)

299 APM

Heroes

  • Crypt LordLevel 2
    1. Carrion Beetles level 1
    2. Impale level 1

Units

  • Ghoul10
  • Acolyte4
  • Forest Troll Berserker4

Buildings

  • Crypt5
  • Altar of Darkness4
  • Ziggurat3
  • Nerubian Tower2
  • Tomb of Relics1
  • Haunted Gold Mine1

Items

  • Rod of Necromancy1
  • Sacrificial Skull1

Control groups

Group 1234567
Set 23 1 3 7 4 2 1
Used 251 80 147 58 8 8 36
Actions by type
Right clicks
533
Selections
186
Control group selections
588
Control groups set
41
Build and train orders
48
Abilities
4
Basic commands
49
Item uses
1
Subgroup switches
0
Units removed from queue
0
Escape presses
2

Drotaverine (Drotaverine#2285)

294 APM

Heroes

  • Crypt LordLevel 3
    1. Carrion Beetles level 2
    2. Impale level 1

Units

  • Ghoul17
  • Acolyte5
  • Forest Troll Shadow Priest2

Buildings

  • Crypt3
  • Ziggurat3
  • Nerubian Tower2
  • Altar of Darkness1
  • Tomb of Relics1

Items

  • Rod of Necromancy1
  • Sacrificial Skull1

Control groups

Group 12345
Set 21 1 1 1 2
Used 54 209 207 69 59
Actions by type
Right clicks
552
Selections
124
Control group selections
598
Control groups set
26
Build and train orders
59
Abilities
8
Basic commands
32
Item uses
1
Subgroup switches
0
Units removed from queue
0
Escape presses
1

Timeline

Undead
5,405

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,351 1:14 2,703 2:29 4,054 3:44 5,405 4:59
Army2,180
Economy525
Production1,720
Technology200
Support780
Undead
4,565

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,351 1:14 2,703 2:29 4,054 3:44 5,405 4:59
Army2,430
Economy375
Production780
Technology200
Support780
4:59 / 4:59
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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