Replay
  • UndeadHeHaBucT1
    1. Crypt Lord, level 6
    2. Dreadlord, level 4
    3. Death Knight, level 1
  • HumanInspired
    1. Archmage, level 5
    2. Mountain King, level 5
vs
Game length
00:20:43
Patch
2.00
Downloads
41
Tidehunters 1.2
Download map
Game
1v1 on patch 2.00 (build 6116)
File
.w3g
Uploaded
Oct 14, 2025 by Pawn
Game breakdown

HeHaBucT1 (HeHaBucT1#2373)

248 APM

Heroes

  • Crypt LordLevel 6
    1. Carrion Beetles level 3
    2. Impale level 3
  • DreadlordLevel 4
    1. Sleep level 2
    2. Carrion Swarm level 2
  • Death KnightLevel 1
    1. Death Coil level 1

Units

  • Gargoyle19
  • Acolyte11
  • Ghoul11
  • Abomination3
  • Obsidian Statue2

Buildings

  • Ziggurat7
  • Crypt6
  • Spirit Tower4
  • Necropolis2
  • Slaughterhouse2
  • Altar of Darkness1
  • Tomb of Relics1
  • Haunted Gold Mine1
  • Nerubian Tower1
  • Halls of the Dead1
  • Graveyard1
  • Black Citadel1

Upgrades

  • Creature AttackLevel 2
  • Disease Cloud

Items

  • Potion of Mana7
  • Rod of Necromancy4
  • Potion of Healing4
  • Wand of Negation3
  • Scroll of Town Portal2
  • Sacrificial Skull1
  • Circlet of Nobility1
  • Boots of Speed1
  • Scroll of Healing1
  • Orb of Corruption1

Control groups

Group 123456
Set 79 3 30 2 1 2
Used 490 114 613 363 405 6
Actions by type
Right clicks
1773
Selections
728
Control group selections
1991
Control groups set
117
Build and train orders
173
Abilities
118
Basic commands
171
Item uses
7
Subgroup switches
0
Units removed from queue
0
Escape presses
4

Inspired (Inspired#21581)

299 APM

Heroes

  • ArchmageLevel 5
    1. Summon Water Elemental level 3
    2. Brilliance Aura level 2
  • Mountain KingLevel 5
    1. Storm Bolt level 3
    2. Bash level 2

Units

  • Rifleman24
  • Peasant14
  • Priest13
  • Footman6

Buildings

  • Farm7
  • Scout Tower5
  • Barracks2
  • Arcane Tower2
  • Arcane Vault2
  • Guard Tower2
  • Altar of Kings1
  • Keep1
  • Lumber Mill1
  • Blacksmith1
  • Arcane Sanctum1
  • Town Hall1

Upgrades

  • Long Rifles
  • Lumber Harvesting
  • Priest Training
  • GunpowderLevel 2

Items

  • Scroll of Healing7
  • Lesser Clarity Potion4
  • Scroll of Regeneration2
  • Slippers of Agility +31
  • Staff of Teleportation1
  • Potion of Lesser Invulnerability1
  • Potion of Healing1

Control groups

Group 1234567
Set 105 21 10 2 2 8 1
Used 743 391 76 273 219 282 0
Actions by type
Right clicks
1823
Selections
1334
Control group selections
1984
Control groups set
149
Build and train orders
261
Abilities
93
Basic commands
468
Item uses
6
Subgroup switches
0
Units removed from queue
0
Escape presses
7

Timeline

Undead
16,570

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 4,143 5:10 8,285 10:21 12,428 15:32 16,570 20:43
Army5,765
Economy1,500
Production1,660
Technology1,425
Support6,220
Human
14,730

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 4,143 5:10 8,285 10:21 12,428 15:32 16,570 20:43
Army7,485
Economy1,435
Production650
Technology675
Support4,485
20:43 / 20:43
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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