Replay
  • UndeadHeHaBucT1
    1. Crypt Lord, level 4
  • UndeadPawn
    1. Crypt Lord, level 3
vs
Game length
00:08:36
Patch
2.00
Downloads
52
Tidehunters 1.2
Download map
Game
1v1 on patch 2.00 (build 6116)
File
.w3g
Uploaded
Oct 13, 2025 by Pawn
Game breakdown

HeHaBucT1 (HeHaBucT1#2373)

273 APM

Heroes

  • Crypt LordLevel 4
    1. Carrion Beetles level 2
    2. Impale level 1
    3. Spiked Carapace level 1

Units

  • Ghoul15
  • Acolyte8

Buildings

  • Ziggurat5
  • Crypt2
  • Altar of Darkness1
  • Tomb of Relics1
  • Haunted Gold Mine1
  • Nerubian Tower1
  • Necropolis1
  • Halls of the Dead1
  • Graveyard1
  • Black Citadel1

Items

  • Rod of Necromancy2
  • Sacrificial Skull1

Control groups

Group 12345
Set 25 6 3 1 1
Used 152 97 320 341 363
Actions by type
Right clicks
671
Selections
216
Control group selections
1273
Control groups set
36
Build and train orders
58
Abilities
13
Basic commands
45
Item uses
0
Subgroup switches
0
Units removed from queue
1
Escape presses
0

Pawn (Pawn#21947)

198 APM

Heroes

  • Crypt LordLevel 3
    1. Carrion Beetles level 2
    2. Impale level 1

Units

  • Ghoul13
  • Acolyte11

Buildings

  • Ziggurat4
  • Haunted Gold Mine3
  • Tomb of Relics2
  • Nerubian Tower2
  • Crypt1
  • Altar of Darkness1
  • Graveyard1

Items

  • Rod of Necromancy2
  • Sacrificial Skull1

Control groups

Group 12456
Set 9 1 1 2 1
Used 202 2 242 186 200
Actions by type
Right clicks
536
Selections
131
Control group selections
832
Control groups set
14
Build and train orders
51
Abilities
6
Basic commands
89
Item uses
0
Subgroup switches
0
Units removed from queue
0
Escape presses
0

Timeline

Undead
5,620

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,405 2:09 2,810 4:18 4,215 6:27 5,620 8:36
Army1,800
Economy1,050
Production580
Technology745
Support1,445
Undead
5,065

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,405 2:09 2,810 4:18 4,215 6:27 5,620 8:36
Army1,560
Economy1,500
Production380
Technology200
Support1,425
8:36 / 8:36
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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