Replay
  • Night ElfPoncho
    1. Demon Hunter, level 4
    2. Naga Sea Witch, level 3
    3. Pit Lord, level 4
  • OrcQuberte
    1. Blademaster, level 4
    2. Goblin Alchemist, level 3
    3. Shadow Hunter, level 2
vs
Game length
00:17:12
Patch
2.00
Downloads
66
Twisted Meadows 1.1
Download map
Game
1v1 on patch 2.00 (build 6116)
File
.w3g
Uploaded
Oct 8, 2025 by Stowka
Game breakdown

Poncho (Poncho#21692)

186 APM

Heroes

  • Demon HunterLevel 4
    1. Mana Burn level 2
    2. Evasion level 2
  • Naga Sea WitchLevel 3
    1. Frost Arrows level 1
    2. Forked Lightning level 2
  • Pit LordLevel 4
    1. Howl of Terror level 2
    2. Cleaving Attack level 2

Units

  • Wisp29
  • Dryad8
  • Druid of the Claw3
  • Archer1
  • Forest Troll Shadow Priest1
  • Forest Troll Berserker1

Buildings

  • Moon Well7
  • Altar of Elders4
  • Tree of Life3
  • Ancient of Wonders2
  • Ancient of Lore2
  • Ancient of War1
  • Tree of Ages1
  • Hunter's Hall1
  • Tree of Eternity1

Upgrades

  • Ultravision
  • Nature's Blessing
  • Abolish Magic
  • Druid of the Claw TrainingLevel 2
  • Well Spring
  • Reinforced HidesLevel 2
  • Mark of the Claw
  • Strength of the Wild

Items

  • Scroll of Town Portal2
  • Scroll of Healing2
  • Boots of Speed1
  • Staff of Teleportation1
  • Dust of Appearance1
  • Orb of Venom1
  • Staff of Preservation1
  • Potion of Lesser Invulnerability1
  • Circlet of Nobility1

Control groups

Group 123456
Set 29 16 1 8 1 8
Used 194 91 13 180 196 86
Actions by type
Right clicks
1303
Selections
595
Control group selections
760
Control groups set
63
Build and train orders
133
Abilities
115
Basic commands
158
Item uses
15
Subgroup switches
0
Units removed from queue
0
Escape presses
1

Quberte (Qubertai#2114)

159 APM

Heroes

  • BlademasterLevel 4
    1. Wind Walk level 2
    2. Critical Strike level 2
  • Goblin AlchemistLevel 3
    1. Acid Bomb level 1
    2. Healing Spray level 2
  • Shadow HunterLevel 2
    1. Hex level 1
    2. Healing Wave level 1

Units

  • Peon11
  • Troll Headhunter/Berserker6
  • Troll Headhunter/Berserker5
  • Goblin Sapper2
  • Forest Troll Berserker1
  • Forest Troll Shadow Priest1
  • Spirit Walker1
  • Tauren1

Buildings

  • Orc Burrow6
  • Altar of Storms2
  • Barracks2
  • Voodoo Lounge1
  • War Mill1
  • Stronghold1
  • Fortress1
  • Tauren Totem1
  • Beastiary1

Upgrades

  • Ranged WeaponsLevel 2
  • Berserker Upgrade
  • Spirit Walker TrainingLevel 2
  • Reinforced Defenses
  • Pulverize
  • Armor

Items

  • Lesser Clarity Potion6
  • Healing Salve4
  • Scroll of Speed3
  • Scroll of Town Portal3
  • Orb of Lightning2
  • Potion of Healing1
  • Potion of Lesser Invulnerability1
  • Scroll of Healing1
  • Potion of Mana1

Control groups

Group 1234589
Set 74 17 4 9 5 1 17
Used 341 91 14 116 106 2 9
Actions by type
Right clicks
840
Selections
639
Control group selections
679
Control groups set
127
Build and train orders
147
Abilities
60
Basic commands
193
Item uses
10
Subgroup switches
0
Units removed from queue
0
Escape presses
2

Timeline

Nightelf
12,185

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 3,046 4:18 6,093 8:36 9,139 12:54 12,185 17:12
Army2,495
Economy2,760
Production1,180
Technology1,000
Support4,750
OrcData incomplete
10,145

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 3,046 4:18 6,093 8:36 9,139 12:54 12,185 17:12
Army2,830
Economy825
Production1,000
Technology890
Support4,600

Partial spend: actions with unknown prices are excluded.

17:12 / 17:12
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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