Replay
  • Night ElfPoncho
    1. Demon Hunter, level 3
    2. Naga Sea Witch, level 2
  • OrcQuberte
    1. Blademaster, level 2
    2. Goblin Alchemist, level 2
vs
Game length
00:08:20
Patch
2.00
Downloads
47
Last Refuge 1.5
Download map
Game
1v1 on patch 2.00 (build 6116)
File
.w3g
Uploaded
Oct 8, 2025 by Stowka
Game breakdown

Poncho (Poncho#21692)

200 APM

Heroes

  • Demon HunterLevel 3
    1. Mana Burn level 2
    2. Evasion level 1
  • Naga Sea WitchLevel 2
    1. Frost Arrows level 1
    2. Forked Lightning level 1

Units

  • Wisp17
  • Archer9
  • Dryad2
  • Druid of the Claw1

Buildings

  • Moon Well5
  • Altar of Elders2
  • Tree of Ages2
  • Hunter's Hall2
  • Ancient of Lore2
  • Tree of Eternity2
  • Ancient of War1
  • Ancient of Wonders1

Upgrades

  • Ultravision
  • Druid of the Claw Training

Items

  • Staff of Teleportation1
  • Dust of Appearance1

Control groups

Group 123456
Set 16 6 1 4 1 11
Used 91 36 13 166 131 126
Actions by type
Right clicks
584
Selections
235
Control group selections
563
Control groups set
39
Build and train orders
60
Abilities
29
Basic commands
110
Item uses
2
Subgroup switches
0
Units removed from queue
1
Escape presses
4

Quberte (Qubertai#2114)

159 APM

Heroes

  • BlademasterLevel 2
    1. Wind Walk level 1
    2. Critical Strike level 1
  • Goblin AlchemistLevel 2
    1. Acid Bomb level 1
    2. Healing Spray level 1

Units

  • Peon8
  • Troll Headhunter/Berserker8
  • Grunt1
  • Spirit Walker1

Buildings

  • Orc Burrow5
  • Altar of Storms2
  • Barracks1
  • War Mill1
  • Stronghold1
  • Voodoo Lounge1
  • Fortress1
  • Tauren Totem1

Upgrades

  • Reinforced Defenses

Items

  • Circlet of Nobility1
  • Healing Salve1
  • Scroll of Speed1

Control groups

Group 124589
Set 27 14 10 5 1 10
Used 74 53 132 141 13 21
Actions by type
Right clicks
389
Selections
268
Control group selections
434
Control groups set
67
Build and train orders
50
Abilities
13
Basic commands
67
Item uses
1
Subgroup switches
0
Units removed from queue
0
Escape presses
1

Timeline

Nightelf
6,640

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,660 2:05 3,320 4:10 4,980 6:15 6,640 8:20
Army1,715
Economy1,020
Production820
Technology1,350
Support1,735
Orc
4,970

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,660 2:05 3,320 4:10 4,980 6:15 6,640 8:20
Army1,475
Economy600
Production675
Technology715
Support1,505
8:20 / 8:20
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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