Replay
  • HumanBlade
    1. Archmage, level 2
  • HumanHawK
    1. Archmage, level 4
    2. Mountain King, level 1
vs
Game length
00:07:29
Patch
2.00
Downloads
25
Concealed Hill
Download map
Game
1v1 on patch 2.00 (build 6116)
File
.w3g
Uploaded
Oct 8, 2025 by Elven_Star
Game breakdown

Blade (Unique#22912)

225 APM

Heroes

  • ArchmageLevel 2
    1. Summon Water Elemental level 1
    2. Brilliance Aura level 1

Units

  • Peasant15
  • Footman8

Buildings

  • Farm5
  • Altar of Kings2
  • Barracks1
  • Scout Tower1
  • Arcane Tower1
  • Keep1
  • Arcane Sanctum1

Control groups

Group 1234560
Set 31 15 6 11 5 4 3
Used 106 50 28 154 133 128 1
Actions by type
Right clicks
546
Selections
264
Control group selections
600
Control groups set
75
Build and train orders
67
Abilities
4
Basic commands
88
Item uses
0
Subgroup switches
0
Units removed from queue
0
Escape presses
0

HawK (HawK#2797)

262 APM

Heroes

  • ArchmageLevel 4
    1. Summon Water Elemental level 2
    2. Brilliance Aura level 2
  • Mountain KingLevel 1
    1. Storm Bolt level 1

Units

  • Peasant12
  • Footman9
  • Priest3

Buildings

  • Farm6
  • Arcane Sanctum2
  • Altar of Kings1
  • Barracks1
  • Scout Tower1
  • Keep1
  • Arcane Tower1
  • Arcane Vault1

Upgrades

  • Priest Training

Items

  • Lesser Clarity Potion1
  • Scroll of Regeneration1

Control groups

Group 1234578
Set 85 16 14 15 2 7 2
Used 219 75 156 141 126 17 27
Actions by type
Right clicks
483
Selections
356
Control group selections
761
Control groups set
141
Build and train orders
58
Abilities
6
Basic commands
103
Item uses
0
Subgroup switches
0
Units removed from queue
0
Escape presses
2

Timeline

Human
3,695

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,115 1:52 2,230 3:44 3,345 5:36 4,460 7:29
Army1,080
Economy1,125
Production670
Technology390
Support430
Human
4,460

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,115 1:52 2,230 3:44 3,345 5:36 4,460 7:29
Army1,620
Economy900
Production640
Technology390
Support910
7:29 / 7:29
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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