Replay
  • HumanBlade
    1. Archmage, level 3
  • Night ElfMoon
    1. Demon Hunter, level 4
    2. Goblin Tinker, level 2
vs
Game length
00:09:05
Patch
2.00
Downloads
64
Echo Isles 2.2
Download map
Game
1v1 on patch 2.00 (build 6116)
File
.w3g
Uploaded
Oct 8, 2025 by Elven_Star
Game breakdown

Blade (Unique#22912)

236 APM

Heroes

  • ArchmageLevel 3
    1. Summon Water Elemental level 2
    2. Brilliance Aura level 1

Units

  • Peasant23
  • Footman12
  • Forest Troll Shadow Priest3
  • Rifleman1
  • Forest Troll Berserker1
  • Mud Golem1
  • Ogre Mauler1

Buildings

  • Farm5
  • Arcane Tower3
  • Scout Tower2
  • Arcane Vault2
  • Altar of Kings1
  • Barracks1
  • Town Hall1
  • Keep1
  • Lumber Mill1
  • Blacksmith1

Items

  • Scroll of Regeneration1
  • Lesser Clarity Potion1
  • Potion of Healing1

Control groups

Group 1234
Set 48 21 4 6
Used 184 38 49 102
Group 5670
Set 9 2 4 5
Used 144 154 22 5
Actions by type
Right clicks
775
Selections
330
Control group selections
698
Control groups set
99
Build and train orders
78
Abilities
4
Basic commands
105
Item uses
0
Subgroup switches
0
Units removed from queue
0
Escape presses
0

Moon (Moon#35134)

324 APM

Heroes

  • Demon HunterLevel 4
    1. Immolation level 2
    2. Evasion level 2
  • Goblin TinkerLevel 2
    1. Pocket Factory level 1
    2. Engineering Upgrade level 1

Units

  • Wisp26
  • Dryad5
  • Druid of the Claw4
  • Archer3
  • Forest Troll Berserker2
  • Forest Troll Shadow Priest1

Buildings

  • Moon Well5
  • Tree of Ages2
  • Ancient of Lore2
  • Tree of Eternity2
  • Altar of Elders1
  • Ancient of War1
  • Hunter's Hall1
  • Tree of Life1

Upgrades

  • UltravisionLevel 2
  • Abolish Magic
  • Druid of the Claw TrainingLevel 2

Items

  • Boots of Speed1
  • Staff of Teleportation1

Control groups

Group 12356
Set 19 56 89 1 4
Used 328 269 144 235 410
Group 7890
Set 3 4 4 4
Used 187 0 0 0
Actions by type
Right clicks
701
Selections
125
Control group selections
1573
Control groups set
184
Build and train orders
110
Abilities
31
Basic commands
151
Item uses
2
Subgroup switches
0
Units removed from queue
0
Escape presses
5

Timeline

Human
7,380

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,118 2:16 4,235 4:32 6,353 6:48 8,470 9:05
Army3,100
Economy2,110
Production340
Technology530
Support1,300
NightelfData incomplete
8,470

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,118 2:16 4,235 4:32 6,353 6:48 8,470 9:05
Army2,820
Economy1,900
Production640
Technology1,400
Support1,710

Partial spend: actions with unknown prices are excluded.

9:05 / 9:05
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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