Replay
  • HumanArek
    1. Archmage, level 4
    2. Blood Mage, level 3
  • Night ElfDwieTwarze
    1. Demon Hunter, level 4
    2. Naga Sea Witch, level 4
vs
Game length
00:15:12
Patch
2.00
Downloads
46
Springtime 1.3
Download map
Game
1v1 on patch 2.00 (build 6116)
File
.w3g
Uploaded
Oct 7, 2025 by kover2177
Game breakdown

Arek (arek#2306)

141 APM

Heroes

  • ArchmageLevel 4
    1. Summon Water Elemental level 2
    2. Brilliance Aura level 2
  • Blood MageLevel 3
    1. Siphon Mana level 2
    2. Banish level 1

Units

  • Rifleman16
  • Peasant9
  • Footman7
  • Priest6
  • Sorceress5
  • Spell Breaker1

Buildings

  • Farm10
  • Scout Tower2
  • Arcane Tower2
  • Altar of Kings1
  • Barracks1
  • Keep1
  • Blacksmith1
  • Arcane Vault1
  • Arcane Sanctum1
  • Lumber Mill1

Upgrades

  • Priest TrainingLevel 2
  • Long Rifles
  • Gunpowder

Items

  • Boots of Speed1

Control groups

Group 1234
Set 57 17 10 2
Used 196 47 23 180
Group 5690
Set 3 1 1 3
Used 146 21 1 16
Actions by type
Right clicks
806
Selections
371
Control group selections
630
Control groups set
94
Build and train orders
131
Abilities
46
Basic commands
17
Item uses
0
Subgroup switches
0
Units removed from queue
1
Escape presses
3

DwieTwarze (DwieTwarze#2534)

161 APM

Heroes

  • Demon HunterLevel 4
    1. Immolation level 2
    2. Evasion level 2
  • Naga Sea WitchLevel 4
    1. Frost Arrows level 2
    2. Forked Lightning level 2

Units

  • Wisp20
  • Druid of the Claw11
  • Archer6
  • Dryad1

Buildings

  • Moon Well6
  • Altar of Elders2
  • Ancient of Wonders2
  • Ancient of Lore2
  • Ancient of War1
  • Tree of Ages1
  • Hunter's Hall1
  • Tree of Eternity1

Upgrades

  • Druid of the Claw TrainingLevel 2
  • Abolish Magic
  • Reinforced Hides
  • Strength of the Wild

Items

  • Circlet of Nobility4
  • Boots of Speed1
  • Orb of Venom1
  • Moonstone1
  • Staff of Preservation1
  • Scroll of Healing1

Control groups

Group 12345
Set 176 3 23 8 2
Used 215 4 112 149 188
Actions by type
Right clicks
872
Selections
329
Control group selections
668
Control groups set
212
Build and train orders
119
Abilities
36
Basic commands
156
Item uses
5
Subgroup switches
0
Units removed from queue
0
Escape presses
3

Timeline

Human
9,525

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,549 3:48 5,098 7:36 7,646 11:24 10,195 15:12
Army6,025
Economy675
Production490
Technology535
Support1,800
Nightelf
10,195

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,549 3:48 5,098 7:36 7,646 11:24 10,195 15:12
Army3,730
Economy1,200
Production820
Technology700
Support3,745
15:12 / 15:12
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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