Replay
  • Night ElfSonik
    1. Demon Hunter, level 3
    2. Beastmaster, level 3
    3. Goblin Tinker, level 1
  • OrcLadziuk
    1. Blademaster, level 3
    2. Shadow Hunter, level 4
vs
Game length
00:12:22
Patch
2.00
Downloads
39
Tidehunters 1.2
Download map
Game
1v1 on patch 2.00 (build 6116)
File
.w3g
Uploaded
Oct 5, 2025 by kover2177
Game breakdown

Sonik (IronSonik#2342)

304 APM

Heroes

  • Demon HunterLevel 3
    1. Mana Burn level 2
    2. Evasion level 1
  • BeastmasterLevel 3
    1. Summon Quilbeast level 2
    2. Summon Hawk level 1
  • Goblin TinkerLevel 1
    1. Pocket Factory level 1

Units

  • Wisp13
  • Druid of the Talon9
  • Archer5

Buildings

  • Moon Well5
  • Ancient of Wind3
  • Ancient of Wonders2
  • Tree of Life2
  • Altar of Elders1
  • Ancient of War1
  • Tree of Ages1
  • Tree of Eternity1

Upgrades

  • Druid of the Talon TrainingLevel 2

Items

  • Boots of Speed1
  • Dust of Appearance1
  • Lesser Clarity Potion1
  • Moonstone1
  • Orb of Venom1
  • Potion of Lesser Invulnerability1

Control groups

Group 123456
Set 130 33 9 3 2 1
Used 284 372 152 268 240 236
Actions by type
Right clicks
957
Selections
628
Control group selections
1552
Control groups set
178
Build and train orders
90
Abilities
54
Basic commands
228
Item uses
4
Subgroup switches
0
Units removed from queue
0
Escape presses
3

Ladziuk (LDK#21919)

257 APM

Heroes

  • BlademasterLevel 3
    1. Wind Walk level 2
    2. Critical Strike level 1
  • Shadow HunterLevel 4
    1. Healing Wave level 2
    2. Serpent Ward level 2

Units

  • Peon8
  • Grunt3
  • Raider2
  • Wind Rider1
  • Spirit Walker1
  • Kodo Beast1

Buildings

  • Orc Burrow5
  • Voodoo Lounge2
  • Beastiary2
  • War Mill2
  • Altar of Storms1
  • Barracks1
  • Stronghold1
  • Tauren Totem1
  • Great Hall1

Upgrades

  • Ensnare
  • Spirit Walker Training
  • Reinforced Defenses

Items

  • Healing Salve5
  • Scroll of Speed4
  • Lesser Clarity Potion3
  • Scroll of Healing2
  • Circlet of Nobility1
  • Dust of Appearance1
  • Potion of Lesser Invulnerability1
  • Tome of Retraining1

Control groups

Group 1234
Set 14 4 1 3
Used 262 344 262 232
Actions by type
Right clicks
1381
Selections
392
Control group selections
1100
Control groups set
22
Build and train orders
80
Abilities
50
Basic commands
82
Item uses
6
Subgroup switches
0
Units removed from queue
0
Escape presses
0

Timeline

Nightelf
6,955

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,893 3:05 3,785 6:11 5,678 9:16 7,570 12:22
Army1,865
Economy1,460
Production780
Technology650
Support2,200
Orc
7,570

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,893 3:05 3,785 6:11 5,678 9:16 7,570 12:22
Army1,675
Economy985
Production785
Technology440
Support3,685
12:22 / 12:22
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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