Replay
  • UndeadHeHaBucT1
    1. Crypt Lord, level 5
    2. Death Knight, level 2
  • HumanInspired
    1. Archmage, level 5
    2. Firelord, level 3
vs
Game length
00:15:31
Patch
2.00
Downloads
52
Tidehunters 1.2
Download map
Game
1v1 on patch 2.00 (build 6116)
File
.w3g
Uploaded
Oct 5, 2025 by x3-DemoN
Game breakdown

HeHaBucT1 (HeHaBucT1#2373)

229 APM

Heroes

  • Crypt LordLevel 5
    1. Carrion Beetles level 2
    2. Impale level 3
  • Death KnightLevel 2
    1. Death Coil level 1
    2. Unholy Aura level 1

Units

  • Ghoul15
  • Acolyte10
  • Crypt Fiend8

Buildings

  • Ziggurat7
  • Crypt4
  • Tomb of Relics3
  • Haunted Gold Mine3
  • Nerubian Tower3
  • Altar of Darkness2
  • Spirit Tower2
  • Necropolis1
  • Halls of the Dead1
  • Graveyard1

Items

  • Rod of Necromancy3
  • Wand of Negation3
  • Potion of Mana3
  • Potion of Healing2
  • Sacrificial Skull1

Control groups

Group 12345
Set 47 6 3 2 1
Used 235 59 301 382 395
Actions by type
Right clicks
1026
Selections
422
Control group selections
1372
Control groups set
59
Build and train orders
112
Abilities
54
Basic commands
81
Item uses
1
Subgroup switches
0
Units removed from queue
0
Escape presses
3

Inspired (Inspired#21581)

288 APM

Heroes

  • ArchmageLevel 5
    1. Summon Water Elemental level 3
    2. Brilliance Aura level 2
  • FirelordLevel 3
    1. Summon Lava Spawn level 1
    2. Incinerate level 2

Units

  • Peasant13
  • Footman13
  • Rifleman8
  • Priest5
  • Goblin Zeppelin1
  • Mortar Team1

Buildings

  • Farm7
  • Scout Tower6
  • Arcane Tower2
  • Altar of Kings1
  • Barracks1
  • Keep1
  • Arcane Vault1
  • Lumber Mill1
  • Blacksmith1
  • Arcane Sanctum1
  • Guard Tower1
  • Workshop1
  • Cannon Tower1
  • Castle1

Upgrades

  • Priest Training
  • Masonry
  • Long Rifles
  • GunpowderLevel 2

Items

  • Boots of Speed1
  • Staff of Teleportation1

Control groups

Group 123456
Set 53 14 5 3 2 1
Used 345 188 64 272 261 322
Actions by type
Right clicks
966
Selections
744
Control group selections
1452
Control groups set
78
Build and train orders
156
Abilities
40
Basic commands
512
Item uses
3
Subgroup switches
0
Units removed from queue
0
Escape presses
2

Timeline

Undead
10,595

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,649 3:52 5,298 7:45 7,946 11:38 10,595 15:31
Army3,520
Economy1,650
Production1,160
Technology910
Support3,355
HumanData incomplete
9,220

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,649 3:52 5,298 7:45 7,946 11:38 10,595 15:31
Army4,490
Economy975
Production630
Technology1,095
Support2,030
15:31 / 15:31
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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