Replay
  • HumanInspired
    1. Archmage, level 4
    2. Mountain King, level 3
  • HumanSnow dream
    1. Archmage, level 4
    2. Mountain King, level 3
vs
Game length
00:13:19
Patch
2.00
Downloads
28
Autumn Leaves 2.0
Download map
Game
1v1 on patch 2.00 (build 6116)
File
.w3g
Uploaded
Oct 4, 2025 by x3-DemoN
Game breakdown

Inspired (Inspired#21581)

292 APM

Heroes

  • ArchmageLevel 4
    1. Summon Water Elemental level 2
    2. Brilliance Aura level 2
  • Mountain KingLevel 3
    1. Storm Bolt level 2
    2. Bash level 1

Units

  • Peasant13
  • Footman11
  • Spell Breaker8
  • Priest6

Buildings

  • Farm7
  • Barracks2
  • Arcane Vault2
  • Arcane Sanctum2
  • Blacksmith2
  • Altar of Kings1
  • Scout Tower1
  • Arcane Tower1
  • Keep1
  • Town Hall1

Upgrades

  • Defend
  • Priest Training

Items

  • Circlet of Nobility1
  • Boots of Speed1
  • Lesser Clarity Potion1
  • Scroll of Regeneration1

Control groups

Group 1234567
Set 50 15 10 2 2 8 1
Used 450 302 65 231 242 270 0
Actions by type
Right clicks
1003
Selections
638
Control group selections
1560
Control groups set
88
Build and train orders
137
Abilities
61
Basic commands
342
Item uses
4
Subgroup switches
0
Units removed from queue
0
Escape presses
0

Snow dream (Angelxuemen#3482)

192 APM

Heroes

  • ArchmageLevel 4
    1. Summon Water Elemental level 2
    2. Brilliance Aura level 2
  • Mountain KingLevel 3
    1. Storm Bolt level 2
    2. Bash level 1

Units

  • Peasant11
  • Spell Breaker9
  • Priest8
  • Footman6

Buildings

  • Farm8
  • Altar of Kings2
  • Arcane Sanctum2
  • Town Hall2
  • Barracks1
  • Scout Tower1
  • Arcane Tower1
  • Keep1
  • Arcane Vault1
  • Blacksmith1

Upgrades

  • Priest Training
  • Swords

Items

  • Circlet of Nobility1
  • Boots of Speed1
  • Potion of Lesser Invulnerability1
  • Lesser Clarity Potion1

Control groups

Group 1234
Set 58 13 2 8
Used 397 131 152 27
Actions by type
Right clicks
1092
Selections
479
Control group selections
707
Control groups set
81
Build and train orders
89
Abilities
45
Basic commands
8
Item uses
6
Subgroup switches
0
Units removed from queue
0
Escape presses
0

Timeline

Human
8,565

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,141 3:19 4,283 6:39 6,424 9:59 8,565 13:19
Army4,015
Economy1,360
Production800
Technology540
Support1,850
Human
8,440

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,141 3:19 4,283 6:39 6,424 9:59 8,565 13:19
Army3,825
Economy1,595
Production820
Technology390
Support1,810
13:19 / 13:19
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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