Replay
  • HumanKisynergy
    1. Archmage, level 5
    2. Pandaren Brewmaster, level 3
  • HumanSolitude
    1. Archmage, level 4
vs
Game length
00:10:15
Patch
2.00
Downloads
49
Tidehunters 1.2
Download map
Game
1v1 on patch 2.00 (build 6116)
File
.w3g
Uploaded
Oct 3, 2025 by kover2177
Game breakdown

Kisynergy (yuanbisheng#1216)

259 APM

Heroes

  • ArchmageLevel 5
    1. Summon Water Elemental level 3
    2. Brilliance Aura level 2
  • Pandaren BrewmasterLevel 3
    1. Breath of Fire level 2
    2. Drunken Brawler level 1

Units

  • Footman12
  • Peasant10
  • Priest6
  • Goblin Zeppelin1

Buildings

  • Altar of Kings10
  • Farm6
  • Keep2
  • Arcane Sanctum2
  • Barracks1
  • Arcane Vault1

Upgrades

  • Priest Training

Items

  • Circlet of Nobility1
  • Scroll of Regeneration1

Control groups

Group 123456
Set 38 10 8 1 5 1
Used 200 110 244 200 293 19
Actions by type
Right clicks
773
Selections
478
Control group selections
1066
Control groups set
63
Build and train orders
81
Abilities
30
Basic commands
190
Item uses
0
Subgroup switches
0
Units removed from queue
0
Escape presses
0

Solitude (Aurorahuman#3200)

212 APM

Heroes

  • ArchmageLevel 4
    1. Summon Water Elemental level 2
    2. Brilliance Aura level 2

Units

  • Peasant28
  • Footman20
  • Goblin Shredder1

Buildings

  • Farm6
  • Arcane Vault3
  • Scout Tower2
  • Arcane Tower2
  • Altar of Kings1
  • Barracks1
  • Town Hall1
  • Lumber Mill1
  • Keep1

Control groups

Group 123456
Set 88 1 5 1 1 1
Used 171 24 28 163 225 74
Actions by type
Right clicks
704
Selections
431
Control group selections
685
Control groups set
97
Build and train orders
118
Abilities
17
Basic commands
134
Item uses
0
Subgroup switches
0
Units removed from queue
0
Escape presses
10

Timeline

Human
7,330

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,853 2:37 3,705 5:14 5,558 7:52 7,410 10:29
Army2,670
Economy750
Production2,260
Technology640
Support1,010
Human
7,410

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,853 2:37 3,705 5:14 5,558 7:52 7,410 10:29
Army3,075
Economy2,485
Production340
Technology460
Support1,050
10:29 / 10:29
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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