Replay
  • Night ElfDwieTwarze
    1. Keeper of the Grove, level 3
  • UndeadVarg
    1. Dark Ranger, level 4
vs
Game length
00:13:20
Patch
2.00
Downloads
28
Tidehunters 1.2
Download map
Game
1v1 on patch 2.00 (build 6116)
File
.w3g
Uploaded
Oct 2, 2025 by kover2177
Game breakdown

DwieTwarze (DwieTwarze#2534)

161 APM

Heroes

  • Keeper of the GroveLevel 3
    1. Force of Nature level 2
    2. Entangling Roots level 1

Units

  • Wisp16
  • Archer11
  • Huntress10
  • Glaive Thrower6

Buildings

  • Moon Well6
  • Ancient of War3
  • Ancient Protector3
  • Altar of Elders1
  • Hunter's Hall1
  • Tree of Ages1

Upgrades

  • Strength of the Moon

Control groups

Group 12345
Set 229 4 9 8 3
Used 198 16 110 43 47
Actions by type
Right clicks
881
Selections
305
Control group selections
414
Control groups set
253
Build and train orders
70
Abilities
28
Basic commands
160
Item uses
0
Subgroup switches
0
Units removed from queue
0
Escape presses
6

Varg (VARG#22958)

156 APM

Heroes

  • Dark RangerLevel 4
    1. Life Drain level 2
    2. Black Arrow level 2

Units

  • Acolyte10
  • Ghoul10
  • Gargoyle5
  • Meatwagon1

Buildings

  • Ziggurat6
  • Crypt3
  • Altar of Darkness2
  • Spirit Tower2
  • Haunted Gold Mine2
  • Necropolis1
  • Tomb of Relics1
  • Halls of the Dead1
  • Graveyard1
  • Nerubian Tower1
  • Slaughterhouse1

Upgrades

  • Backpack

Items

  • Dust of Appearance2
  • Sacrificial Skull1
  • Rod of Necromancy1
  • Potion of Healing1

Control groups

Group 123456
Set 30 9 4 1 1 1
Used 359 220 82 0 0 0
Actions by type
Right clicks
734
Selections
414
Control group selections
661
Control groups set
46
Build and train orders
74
Abilities
46
Basic commands
41
Item uses
2
Subgroup switches
0
Units removed from queue
0
Escape presses
8

Timeline

Nightelf
8,370

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,093 3:20 4,185 6:40 6,278 10:00 8,370 13:20
Army4,640
Economy960
Production630
Technology320
Support1,820
Undead
7,335

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,093 3:20 4,185 6:40 6,278 10:00 8,370 13:20
Army2,305
Economy1,425
Production1,100
Technology760
Support1,745
13:20 / 13:20
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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