Replay
  • Night ElfDwieTwarze
    1. Demon Hunter, level 4
    2. Keeper of the Grove, level 3
  • OrcFiR
    1. Blademaster, level 4
    2. Shadow Hunter, level 3
    3. Tauren Chieftain, level 2
vs
Game length
00:16:59
Patch
2.00
Downloads
61
Northern Isles
Download map
Game
1v1 on patch 2.00 (build 6116)
File
.w3g
Uploaded
Oct 2, 2025 by kover2177
Game breakdown

DwieTwarze (DwieTwarze#2534)

171 APM

Heroes

  • Demon HunterLevel 4
    1. Immolation level 2
    2. Mana Burn level 2
  • Keeper of the GroveLevel 3
    1. Entangling Roots level 1
    2. Thorns Aura level 2

Units

  • Wisp19
  • Druid of the Claw5
  • Chimaera4
  • Archer3
  • Dryad3

Buildings

  • Moon Well7
  • Altar of Elders4
  • Tree of Ages4
  • Ancient of Wonders2
  • Ancient of Lore2
  • Chimaera Roost2
  • Ancient of War1
  • Hunter's Hall1
  • Ancient Protector1
  • Tree of Eternity1

Upgrades

  • Ultravision
  • Abolish Magic
  • Druid of the Claw TrainingLevel 2
  • Reinforced HidesLevel 2
  • Strength of the WildLevel 3
  • Mark of the Claw
  • Corrosive Breath

Items

  • Circlet of Nobility1
  • Boots of Speed1
  • Staff of Preservation1
  • Orb of Venom1

Control groups

Group 12345
Set 193 5 31 10 2
Used 337 51 166 143 159
Actions by type
Right clicks
1083
Selections
343
Control group selections
856
Control groups set
241
Build and train orders
113
Abilities
48
Basic commands
143
Item uses
8
Subgroup switches
0
Units removed from queue
0
Escape presses
6

FiR (FiR#2198)

180 APM

Heroes

  • BlademasterLevel 4
    1. Mirror Image level 2
    2. Critical Strike level 2
  • Shadow HunterLevel 3
    1. Hex level 1
    2. Healing Wave level 2
  • Tauren ChieftainLevel 2
    1. War Stomp level 1
    2. Endurance Aura level 1

Units

  • Peon8
  • Troll Headhunter/Berserker6
  • Troll Headhunter/Berserker4
  • Tauren3
  • Spirit Walker2
  • Grunt1

Buildings

  • Orc Burrow7
  • Altar of Storms2
  • Barracks1
  • War Mill1
  • Stronghold1
  • Voodoo Lounge1
  • Tauren Totem1
  • Fortress1

Upgrades

  • Reinforced Defenses
  • Spirit Walker TrainingLevel 2
  • Berserker Upgrade
  • Pulverize
  • Armor

Items

  • Lesser Clarity Potion3
  • Healing Salve3
  • Scroll of Speed2
  • Scroll of Healing2
  • Dust of Appearance1
  • Orb of Lightning1
  • Potion of Lesser Invulnerability1
  • Potion of Mana1
  • Tiny Great Hall1

Control groups

Group 12345
Set 30 4 1 2 1
Used 337 271 127 200 150
Actions by type
Right clicks
1264
Selections
465
Control group selections
1085
Control groups set
38
Build and train orders
91
Abilities
35
Basic commands
31
Item uses
8
Subgroup switches
0
Units removed from queue
1
Escape presses
0

Timeline

Nightelf
11,665

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,916 4:14 5,833 8:29 8,749 12:44 11,665 16:59
Army3,420
Economy1,140
Production1,460
Technology1,860
Support3,785
OrcData incomplete
8,875

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,916 4:14 5,833 8:29 8,749 12:44 11,665 16:59
Army2,780
Economy600
Production675
Technology890
Support3,930

Partial spend: actions with unknown prices are excluded.

16:59 / 16:59
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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