Replay
  • OrcFiR
    1. Far Seer, level 3
    2. Firelord, level 2
  • OrcPukistyle
    1. Far Seer, level 3
    2. Firelord, level 2
vs
Game length
00:08:49
Patch
2.00
Downloads
44
Northern Isles
Download map
Game
1v1 on patch 2.00 (build 6116)
File
.w3g
Uploaded
Oct 2, 2025 by kover2177
Game breakdown

FiR (FiR#2198)

154 APM

Heroes

  • Far SeerLevel 3
    1. Feral Spirit level 2
    2. Chain Lightning level 1
  • FirelordLevel 2
    1. Summon Lava Spawn level 1
    2. Incinerate level 1

Units

  • Peon7
  • Troll Headhunter/Berserker6
  • Grunt1
  • Shaman1

Buildings

  • Orc Burrow4
  • Altar of Storms2
  • Barracks1
  • War Mill1
  • Stronghold1
  • Voodoo Lounge1
  • Fortress1
  • Spirit Lodge1

Upgrades

  • Reinforced Defenses
  • Shaman Training
  • Berserker Upgrade

Items

  • Healing Salve2
  • Lesser Clarity Potion1
  • Scroll of Speed1
  • Scroll of Town Portal1
  • Scroll of Healing1

Control groups

Group 12345
Set 28 1 1 2 1
Used 50 4 103 143 107
Actions by type
Right clicks
610
Selections
203
Control group selections
407
Control groups set
33
Build and train orders
46
Abilities
12
Basic commands
19
Item uses
0
Subgroup switches
0
Units removed from queue
1
Escape presses
0

Pukistyle (pukistyle#21718)

200 APM

Heroes

  • Far SeerLevel 3
    1. Feral Spirit level 2
    2. Chain Lightning level 1
  • FirelordLevel 2
    1. Summon Lava Spawn level 1
    2. Incinerate level 1

Units

  • Troll Headhunter/Berserker11
  • Peon9
  • Shaman4

Buildings

  • Orc Burrow3
  • Altar of Storms1
  • War Mill1
  • Barracks1
  • Stronghold1
  • Voodoo Lounge1
  • Spirit Lodge1
  • Fortress1
  • Tauren Totem1

Upgrades

  • Shaman Training
  • Berserker Upgrade

Items

  • Lesser Clarity Potion3
  • Healing Salve1
  • Scroll of Speed1

Control groups

Group 1245
Set 75 2 3 2
Used 351 3 131 145
Actions by type
Right clicks
695
Selections
216
Control group selections
630
Control groups set
82
Build and train orders
84
Abilities
4
Basic commands
21
Item uses
2
Subgroup switches
0
Units removed from queue
0
Escape presses
0

Timeline

OrcData incomplete
5,135

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,334 2:12 2,668 4:24 4,001 6:36 5,335 8:49
Army1,140
Economy525
Production690
Technology790
Support1,990
OrcData incomplete
5,335

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,334 2:12 2,668 4:24 4,001 6:36 5,335 8:49
Army2,005
Economy675
Production645
Technology715
Support1,295
8:49 / 8:49
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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