Replay
  • HumanArek
    1. Archmage, level 4
    2. Mountain King, level 3
  • OrcPukistyle
    1. Far Seer, level 3
    2. Tauren Chieftain, level 3
vs
Game length
00:12:27
Patch
2.00
Downloads
52
Northern Isles
Download map
Game
1v1 on patch 2.00 (build 6116)
File
.w3g
Uploaded
Oct 2, 2025 by kover2177
Game breakdown

Arek (arek#2306)

134 APM

Heroes

  • ArchmageLevel 4
    1. Summon Water Elemental level 2
    2. Brilliance Aura level 2
  • Mountain KingLevel 3
    1. Storm Bolt level 2
    2. Bash level 1

Units

  • Rifleman10
  • Peasant8
  • Priest5
  • Footman3
  • Spell Breaker1

Buildings

  • Farm7
  • Arcane Vault4
  • Barracks2
  • Blacksmith2
  • Altar of Kings1
  • Scout Tower1
  • Arcane Tower1
  • Keep1
  • Arcane Sanctum1

Upgrades

  • Long Rifles
  • GunpowderLevel 2
  • Priest Training

Items

  • Scroll of Regeneration2
  • Potion of Healing1
  • Scroll of Town Portal1
  • Scroll of Healing1

Control groups

Group 1234
Set 49 6 7 1
Used 150 24 16 132
Group 5690
Set 7 1 1 7
Used 106 11 5 12
Actions by type
Right clicks
695
Selections
269
Control group selections
456
Control groups set
79
Build and train orders
91
Abilities
23
Basic commands
7
Item uses
1
Subgroup switches
0
Units removed from queue
1
Escape presses
3

Pukistyle (pukistyle#21718)

202 APM

Heroes

  • Far SeerLevel 3
    1. Feral Spirit level 1
    2. Chain Lightning level 2
  • Tauren ChieftainLevel 3
    1. Shockwave level 2
    2. Endurance Aura level 1

Units

  • Peon9
  • Troll Headhunter/Berserker7
  • Shaman4
  • Grunt3
  • Raider3
  • Kodo Beast1

Buildings

  • Orc Burrow4
  • Stronghold3
  • Altar of Storms1
  • War Mill1
  • Barracks1
  • Voodoo Lounge1
  • Beastiary1
  • Spirit Lodge1
  • Great Hall1

Upgrades

  • Ensnare
  • Shaman Training
  • Berserker Strength
  • Armor

Items

  • Healing Salve3
  • Lesser Clarity Potion2
  • Potion of Mana2
  • Scroll of Speed1
  • Potion of Healing1

Control groups

Group 12345
Set 54 23 4 3 2
Used 465 99 4 167 155
Actions by type
Right clicks
969
Selections
378
Control group selections
890
Control groups set
86
Build and train orders
90
Abilities
36
Basic commands
22
Item uses
3
Subgroup switches
0
Units removed from queue
0
Escape presses
3

Timeline

Human
7,750

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,951 3:06 3,903 6:13 5,854 9:20 7,805 12:27
Army3,345
Economy600
Production650
Technology465
Support2,690
Orc
7,805

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,951 3:06 3,903 6:13 5,854 9:20 7,805 12:27
Army2,860
Economy1,060
Production655
Technology1,045
Support2,185
12:27 / 12:27
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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