Replay
  • UndeadBsK
    1. Crypt Lord, level 5
    2. Death Knight, level 3
    3. Lich, level 3
  • OrcPteN
    1. Blademaster, level 4
    2. Shadow Hunter, level 4
    3. Tauren Chieftain, level 1
vs
Game length
00:19:15
Patch
2.00
Downloads
64
Concealed Hill
Download map
Game
1v1 on patch 2.00 (build 6116)
File
.w3g
Uploaded
Sep 27, 2025 by kover2177
Game breakdown

BsK (BsK#2596)

167 APM

Heroes

  • Crypt LordLevel 5
    1. Carrion Beetles level 3
    2. Impale level 2
  • Death KnightLevel 3
    1. Death Coil level 2
    2. Unholy Aura level 1
  • LichLevel 3
    1. Frost Nova level 2
    2. Frost Armor level 1

Units

  • Ghoul16
  • Acolyte8
  • Obsidian Statue5
  • Crypt Fiend4
  • Abomination1

Buildings

  • Ziggurat6
  • Haunted Gold Mine3
  • Crypt2
  • Tomb of Relics2
  • Nerubian Tower2
  • Necropolis2
  • Slaughterhouse2
  • Altar of Darkness1
  • Halls of the Dead1
  • Graveyard1
  • Spirit Tower1
  • Black Citadel1
  • Boneyard1

Upgrades

  • Burrow
  • Unholy Strength
  • Destroyer Form
  • Ghoul Frenzy
  • Web
  • Disease Cloud
  • Cannibalize
  • Creature Attack

Items

  • Potion of Mana4
  • Rod of Necromancy3
  • Dust of Appearance3
  • Scroll of Healing2
  • Sacrificial Skull1
  • Staff of Teleportation1
  • Scroll of Town Portal1
  • Wand of Negation1
  • Orb of Corruption1
  • Potion of Lesser Invulnerability1
  • Potion of Invisibility1
  • Potion of Healing1
  • Scroll of Protection1

Control groups

Group 1234567
Set 53 14 2 2 1 2 1
Used 597 179 96 51 44 41 3
Actions by type
Right clicks
958
Selections
502
Control group selections
1011
Control groups set
75
Build and train orders
167
Abilities
62
Basic commands
369
Item uses
8
Subgroup switches
0
Units removed from queue
0
Escape presses
4

PteN (PteN#21803)

208 APM

Heroes

  • BlademasterLevel 4
    1. Wind Walk level 2
    2. Critical Strike level 2
  • Shadow HunterLevel 4
    1. Hex level 2
    2. Healing Wave level 2
  • Tauren ChieftainLevel 1
    1. War Stomp level 1

Units

  • Peon17
  • Troll Headhunter/Berserker11
  • Wind Rider4
  • Grunt3
  • Troll Headhunter/Berserker3
  • Kodo Beast3
  • Raider2

Buildings

  • Orc Burrow5
  • Beastiary2
  • Altar of Storms1
  • Barracks1
  • Voodoo Lounge1
  • Stronghold1
  • Fortress1
  • War Mill1
  • Watch Tower1

Upgrades

  • EnsnareLevel 2
  • Spiked BarricadesLevel 2
  • Berserker Upgrade
  • Reinforced Defenses
  • Ranged Weapons

Items

  • Healing Salve8
  • Scroll of Speed4
  • Lesser Clarity Potion4
  • Tiny Great Hall2
  • Potion of Lesser Invulnerability2
  • Dust of Appearance2
  • Potion of Healing2
  • Circlet of Nobility1
  • Orb of Lightning1
  • Scroll of Healing1

Control groups

Group 123456
Set 78 9 17 5 2 4
Used 353 15 32 191 254 253
Actions by type
Right clicks
1822
Selections
571
Control group selections
1098
Control groups set
115
Build and train orders
135
Abilities
60
Basic commands
145
Item uses
9
Subgroup switches
0
Units removed from queue
0
Escape presses
1

Timeline

UndeadData incomplete
13,220

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 3,305 4:48 6,610 9:37 9,915 14:26 13,220 19:15
Army4,020
Economy1,725
Production1,010
Technology1,440
Support5,025

Partial spend: actions with unknown prices are excluded.

OrcData incomplete
12,620

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 3,305 4:48 6,610 9:37 9,915 14:26 13,220 19:15
Army4,675
Economy1,275
Production650
Technology840
Support5,180

Partial spend: actions with unknown prices are excluded.

19:15 / 19:15
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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