Replay
  • Night ElfReMinD
    1. Demon Hunter, level 4
    2. Naga Sea Witch, level 3
  • HumanDeathnote
    1. Archmage, level 4
    2. Blood Mage, level 2
vs
Game length
00:13:52
Patch
2.00
Downloads
47
Hammerfall
Download map
Game
1v1 on patch 2.00 (build 6116)
File
.w3g
Uploaded
Sep 24, 2025 by kover2177
Game breakdown

ReMinD (ReMinD#31748)

231 APM

Heroes

  • Demon HunterLevel 4
    1. Immolation level 2
    2. Evasion level 2
  • Naga Sea WitchLevel 3
    1. Frost Arrows level 1
    2. Forked Lightning level 2

Units

  • Wisp31
  • Druid of the Claw8
  • Dryad4
  • Archer3

Buildings

  • Tree of Ages6
  • Moon Well5
  • Ancient of Lore5
  • Altar of Elders1
  • Ancient of War1
  • Hunter's Hall1
  • Tree of Life1
  • Tree of Eternity1
  • Ancient of Wonders1

Upgrades

  • Ultravision
  • Abolish Magic
  • Druid of the Claw TrainingLevel 2
  • Well Spring
  • Mark of the Claw

Items

  • Circlet of Nobility1
  • Boots of Speed1
  • Staff of Preservation1
  • Orb of Venom1

Control groups

Group 1234590
Set 23 33 6 1 6 6 2
Used 215 107 356 98 25 200 69
Actions by type
Right clicks
1331
Selections
388
Control group selections
1070
Control groups set
77
Build and train orders
140
Abilities
52
Basic commands
83
Item uses
5
Subgroup switches
0
Units removed from queue
0
Escape presses
4

Deathnote (Odinnsdagr#2292)

259 APM

Heroes

  • ArchmageLevel 4
    1. Summon Water Elemental level 2
    2. Brilliance Aura level 2
  • Blood MageLevel 2
    1. Siphon Mana level 1
    2. Banish level 1

Units

  • Peasant20
  • Footman11
  • Rifleman7
  • Spell Breaker6
  • Priest2
  • Sorceress1

Buildings

  • Farm11
  • Scout Tower10
  • Arcane Tower4
  • Guard Tower4
  • Arcane Sanctum3
  • Altar of Kings2
  • Barracks1
  • Town Hall1
  • Keep1
  • Blacksmith1
  • Lumber Mill1
  • Arcane Vault1

Upgrades

  • Defend
  • Lumber Harvesting
  • Long Rifles
  • Swords
  • Plating

Items

  • Boots of Speed1
  • Dust of Appearance1
  • Lesser Clarity Potion1
  • Scroll of Regeneration1
  • Potion of Healing1
  • Scroll of Town Portal1
  • Ivory Tower1

Control groups

Group 123456
Set 74 7 12 21 10 5
Used 602 48 267 396 37 92
Actions by type
Right clicks
956
Selections
593
Control group selections
1442
Control groups set
129
Build and train orders
133
Abilities
49
Basic commands
208
Item uses
3
Subgroup switches
0
Units removed from queue
0
Escape presses
1

Timeline

Nightelf
11,090

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,875 3:28 5,750 6:56 8,625 10:24 11,500 13:52
Army3,010
Economy2,200
Production1,105
Technology2,450
Support2,325
Human
11,500

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,875 3:28 5,750 6:56 8,625 10:24 11,500 13:52
Army4,635
Economy1,885
Production970
Technology1,105
Support2,905
13:52 / 13:52
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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