Replay
  • Night ElfReMinD
    1. Warden, level 4
    2. Naga Sea Witch, level 2
  • HumanDeathnote
    1. Archmage, level 4
    2. Mountain King, level 2
vs
Game length
00:12:52
Patch
2.00
Downloads
41
Tidehunters 1.2
Download map
Game
1v1 on patch 2.00 (build 6116)
File
.w3g
Uploaded
Sep 24, 2025 by kover2177
Game breakdown

ReMinD (ReMinD#31748)

223 APM

Heroes

  • WardenLevel 4
  • Naga Sea WitchLevel 2

Units

  • Wisp28
  • Archer12
  • Druid of the Claw6
  • Dryad2

Buildings

  • Moon Well7
  • Ancient of Wonders5
  • Tree of Ages3
  • Hunter's Hall2
  • Ancient of Lore2
  • Altar of Elders1
  • Ancient of War1
  • Tree of Eternity1

Upgrades

  • Improved Bows
  • Abolish Magic
  • Druid of the Claw TrainingLevel 2
  • Well Spring

Items

  • Orb of Venom5

Control groups

Group 1234590
Set 43 42 24 2 3 2 1
Used 171 114 320 46 22 125 29
Actions by type
Right clicks
1218
Selections
421
Control group selections
827
Control groups set
117
Build and train orders
120
Abilities
48
Basic commands
55
Item uses
5
Subgroup switches
0
Units removed from queue
0
Escape presses
8

Deathnote (Odinnsdagr#2292)

259 APM

Heroes

  • ArchmageLevel 4
  • Mountain KingLevel 2

Units

  • Rifleman10
  • Peasant8
  • Footman7
  • Priest5
  • Sorceress2

Buildings

  • Scout Tower8
  • Farm7
  • Arcane Tower5
  • Altar of Kings1
  • Barracks1
  • Keep1
  • Blacksmith1
  • Arcane Sanctum1

Upgrades

  • Long Rifles
  • Priest Training

Items

  • Dust of Appearance1
  • Boots of Speed1
  • Potion of Lesser Invulnerability1
  • Scroll of Healing1

Control groups

Group 123456
Set 74 2 26 44 9 6
Used 460 37 382 256 20 101
Actions by type
Right clicks
923
Selections
563
Control group selections
1256
Control groups set
161
Build and train orders
105
Abilities
53
Basic commands
216
Item uses
3
Subgroup switches
0
Units removed from queue
0
Escape presses
1

Timeline

Nightelf
11,120

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,780 3:13 5,560 6:26 8,340 9:39 11,120 12:52
Army3,380
Economy1,680
Production640
Technology1,465
Support3,955
Human
7,580

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,780 3:13 5,560 6:26 8,340 9:39 11,120 12:52
Army3,980
Economy600
Production490
Technology745
Support1,765
12:52 / 12:52
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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