Replay
  • UndeadBiGMurphY
    1. Death Knight, level 4
    2. Lich, level 3
    3. Crypt Lord, level 2
  • OrcSorah
    1. Blademaster, level 5
    2. Shadow Hunter, level 4
    3. Tauren Chieftain, level 4
vs
Game length
00:20:02
Patch
2.00
Downloads
43
Tidehunters 1.2
Download map
Game
1v1 on patch 2.00 (build 6116)
File
.w3g
Uploaded
Sep 23, 2025 by kover2177
Game breakdown

BiGMurphY (BiGMurphY#2467)

169 APM

Heroes

  • Death KnightLevel 4
    1. Death Coil level 2
    2. Unholy Aura level 2
  • LichLevel 3
    1. Frost Nova level 2
    2. Frost Armor level 1
  • Crypt LordLevel 2
    1. Impale level 1
    2. Spiked Carapace level 1

Units

  • Crypt Fiend11
  • Acolyte10
  • Ghoul9
  • Obsidian Statue9
  • Banshee7
  • Goblin Shredder1

Buildings

  • Ziggurat6
  • Crypt2
  • Altar of Darkness2
  • Tomb of Relics2
  • Nerubian Tower2
  • Spirit Tower2
  • Haunted Gold Mine1
  • Halls of the Dead1
  • Graveyard1
  • Necropolis1
  • Slaughterhouse1
  • Black Citadel1
  • Temple of the Damned1
  • Sacrificial Pit1

Upgrades

  • Burrow
  • Creature Attack
  • Web
  • Banshee Training
  • Ghoul Frenzy
  • Destroyer Form

Items

  • Rod of Necromancy4
  • Scroll of Healing3
  • Potion of Mana2
  • Sacrificial Skull1
  • Dust of Appearance1
  • Scroll of Town Portal1
  • Orb of Corruption1
  • Potion of Lesser Invulnerability1

Control groups

Group 1236789
Set 43 12 8 1 1 2 4
Used 354 276 61 2 76 50 72
Actions by type
Right clicks
1557
Selections
592
Control group selections
891
Control groups set
71
Build and train orders
140
Abilities
57
Basic commands
12
Item uses
5
Subgroup switches
0
Units removed from queue
0
Escape presses
0

Sorah (Sorah#11401)

281 APM

Heroes

  • BlademasterLevel 5
    1. Wind Walk level 3
    2. Critical Strike level 2
  • Shadow HunterLevel 4
    1. Healing Wave level 2
    2. Hex level 2
  • Tauren ChieftainLevel 4
    1. Endurance Aura level 2
    2. War Stomp level 2

Units

  • Troll Headhunter/Berserker16
  • Peon12
  • Raider5
  • Troll Headhunter/Berserker4
  • Kodo Beast4
  • Spirit Walker4
  • Grunt3
  • Goblin Shredder2

Buildings

  • Orc Burrow6
  • Tauren Totem2
  • Altar of Storms1
  • Barracks1
  • Voodoo Lounge1
  • Stronghold1
  • Beastiary1
  • Fortress1
  • War Mill1
  • Watch Tower1

Upgrades

  • Ensnare
  • Berserker Strength
  • Berserker UpgradeLevel 2
  • Reinforced Defenses
  • Ranged WeaponsLevel 3
  • War Drums Damage Increase
  • Spirit Walker Training

Items

  • Healing Salve7
  • Lesser Clarity Potion7
  • Scroll of Speed4
  • Potion of Mana4
  • Circlet of Nobility2
  • Potion of Lesser Invulnerability2
  • Potion of Healing2
  • Tiny Great Hall1
  • Orb of Lightning1
  • Scroll of Town Portal1
  • Dust of Appearance1

Control groups

Group 1234567
Set 39 5 14 4 1 4 1
Used 633 182 189 22 138 63 155
Actions by type
Right clicks
1964
Selections
1532
Control group selections
1382
Control groups set
68
Build and train orders
250
Abilities
100
Basic commands
267
Item uses
21
Subgroup switches
0
Units removed from queue
2
Escape presses
3

Timeline

Undead
14,770

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 3,860 5:00 7,720 10:01 11,580 15:01 15,440 20:02
Army6,705
Economy1,200
Production1,130
Technology1,485
Support4,250
OrcData incomplete
15,440

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 3,860 5:00 7,720 10:01 11,580 15:01 15,440 20:02
Army6,750
Economy900
Production775
Technology990
Support6,025

Partial spend: actions with unknown prices are excluded.

20:02 / 20:02
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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