Replay
  • OrcSushiCore
    1. Far Seer, level 3
    2. Shadow Hunter, level 3
  • HumanBlade
    1. Archmage, level 3
    2. Mountain King, level 3
vs
Game length
00:09:57
Patch
2.00
Downloads
30
Hammerfall
Download map
Game
1v1 on patch 2.00 (build 6116)
File
.w3g
Uploaded
Sep 23, 2025 by x3-DemoN
Game breakdown

SushiCore (SushiCore#2867)

240 APM

Heroes

  • Far SeerLevel 3
    1. Feral Spirit level 2
    2. Chain Lightning level 1
  • Shadow HunterLevel 3
    1. Healing Wave level 2
    2. Hex level 1

Units

  • Peon11
  • Tauren7
  • Troll Headhunter/Berserker6
  • Spirit Walker1

Buildings

  • Orc Burrow4
  • Altar of Storms3
  • Barracks2
  • Tauren Totem2
  • War Mill1
  • Stronghold1
  • Voodoo Lounge1
  • Fortress1

Upgrades

  • Troll Regeneration
  • Reinforced Defenses
  • Spirit Walker Training

Items

  • Healing Salve2
  • Scroll of Speed1
  • Lesser Clarity Potion1
  • Orb of Lightning1
  • Scroll of Healing1

Control groups

Group 1234
Set 21 7 1 3
Used 224 86 165 180
Actions by type
Right clicks
1002
Selections
370
Control group selections
655
Control groups set
32
Build and train orders
111
Abilities
19
Basic commands
158
Item uses
3
Subgroup switches
0
Units removed from queue
0
Escape presses
2

Blade (Unique#22912)

241 APM

Heroes

  • ArchmageLevel 3
    1. Summon Water Elemental level 1
    2. Brilliance Aura level 2
  • Mountain KingLevel 3
    1. Storm Bolt level 1
    2. Thunder Clap level 2

Units

  • Peasant8
  • Rifleman5
  • Priest4
  • Footman3

Buildings

  • Farm7
  • Altar of Kings1
  • Barracks1
  • Scout Tower1
  • Arcane Tower1
  • Keep1
  • Blacksmith1
  • Arcane Sanctum1
  • Castle1
  • Lumber Mill1

Upgrades

  • Long Rifles
  • GunpowderLevel 2
  • Priest Training
  • Lumber Harvesting

Control groups

Group 1234
Set 34 11 4 9
Used 237 84 29 156
Group 5690
Set 8 3 4 9
Used 162 177 0 0
Actions by type
Right clicks
856
Selections
329
Control group selections
845
Control groups set
82
Build and train orders
60
Abilities
9
Basic commands
174
Item uses
1
Subgroup switches
0
Units removed from queue
0
Escape presses
0

Timeline

OrcData incomplete
7,440

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,860 2:29 3,720 4:58 5,580 7:27 7,440 9:57
Army2,965
Economy825
Production1,170
Technology815
Support1,665

Partial spend: actions with unknown prices are excluded.

Human
5,170

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,860 2:29 3,720 4:58 5,580 7:27 7,440 9:57
Army1,970
Economy600
Production490
Technology785
Support1,325
9:57 / 9:57
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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