Replay
  • Night ElfSonik
    1. Beastmaster, level 6
  • HumanYumiko
    1. Mountain King, level 6
vs
Game length
00:14:41
Patch
2.00
Downloads
45
Twisted Meadows 1.1
Download map
Game
1v1 on patch 2.00 (build 6116)
File
.w3g
Uploaded
Sep 22, 2025 by kover2177
Game breakdown

Sonik (IronSonik#2342)

244 APM

Heroes

  • BeastmasterLevel 6
    1. Summon Quilbeast level 3
    2. Summon Hawk level 3

Units

  • Huntress18
  • Wisp12
  • Archer5
  • Forest Troll Berserker4
  • Mud Golem4
  • Forest Troll Shadow Priest2
  • Ogre Mauler2

Buildings

  • Moon Well3
  • Ancient of War2
  • Ancient Protector2
  • Altar of Elders1
  • Hunter's Hall1

Items

  • Scroll of Healing4

Control groups

Group 123456
Set 19 13 8 9 1 3
Used 90 100 40 347 94 214
Actions by type
Right clicks
1009
Selections
768
Control group selections
885
Control groups set
53
Build and train orders
161
Abilities
41
Basic commands
285
Item uses
2
Subgroup switches
0
Units removed from queue
0
Escape presses
2

Yumiko (HuyaYumiko#4873)

303 APM

Heroes

  • Mountain KingLevel 6
    1. Storm Bolt level 1
    2. Thunder Clap level 3
    3. Bash level 1
    4. Avatar level 1

Units

  • Peasant42
  • Footman19
  • Forest Troll Shadow Priest10
  • Forest Troll Berserker3
  • Ogre Mauler1

Buildings

  • Farm11
  • Scout Tower9
  • Arcane Tower9
  • Guard Tower3
  • Barracks2
  • Arcane Vault2
  • Lumber Mill2
  • Keep2
  • Altar of Kings1
  • Town Hall1
  • Blacksmith1
  • Arcane Sanctum1

Upgrades

  • Masonry
  • Defend

Items

  • Lesser Clarity Potion10
  • Scroll of Regeneration6
  • Boots of Speed1
  • Dust of Appearance1
  • Scroll of Town Portal1
  • Potion of Lesser Invulnerability1

Control groups

Group 1234567
Set 79 22 21 18 8 8 4
Used 339 130 193 31 164 266 1
Actions by type
Right clicks
1471
Selections
840
Control group selections
1124
Control groups set
160
Build and train orders
222
Abilities
48
Basic commands
65
Item uses
5
Subgroup switches
0
Units removed from queue
0
Escape presses
8

Timeline

Nightelf
9,930

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 3,845 3:40 7,690 7:20 11,535 11:00 15,380 14:41
Army6,710
Economy720
Production480
Technology0
Support2,020
Human
15,380

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 3,845 3:40 7,690 7:20 11,535 11:00 15,380 14:41
Army5,550
Economy3,535
Production650
Technology1,630
Support4,015
14:41 / 14:41
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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