Replay
  • OrcEna1337
    1. Blademaster, level 5
    2. Firelord, level 4
    3. Shadow Hunter, level 3
  • OrcPteN
    1. Blademaster, level 4
    2. Shadow Hunter, level 4
    3. Firelord, level 2
vs
Game length
00:22:19
Patch
2.00
Downloads
51
Last Refuge 1.5
Download map
Game
1v1 on patch 2.00 (build 6116)
File
.w3g
Uploaded
Sep 21, 2025 by kover2177
Game breakdown

Ena1337 (ANALysis#21996)

182 APM

Heroes

  • BlademasterLevel 5
    1. Critical Strike level 3
    2. Mirror Image level 2
  • FirelordLevel 4
    1. Summon Lava Spawn level 2
    2. Incinerate level 2
  • Shadow HunterLevel 3
    1. Healing Wave level 2
    2. Hex level 1

Units

  • Peon8
  • Tauren7
  • Troll Headhunter/Berserker6
  • Troll Witch Doctor5
  • Forest Troll Berserker1
  • Spirit Walker1

Buildings

  • Orc Burrow5
  • Voodoo Lounge2
  • Tauren Totem2
  • Great Hall2
  • Altar of Storms1
  • War Mill1
  • Stronghold1
  • Barracks1
  • Spirit Lodge1
  • Fortress1

Upgrades

  • Reinforced Defenses
  • Troll Regeneration
  • Witch Doctor TrainingLevel 2
  • Berserker Upgrade
  • Pulverize
  • Spiked BarricadesLevel 2
  • Melee WeaponsLevel 2
  • Spirit Walker TrainingLevel 2

Items

  • Lesser Clarity Potion8
  • Healing Salve5
  • Scroll of Speed4
  • Circlet of Nobility3
  • Potion of Lesser Invulnerability2
  • Scroll of Healing2
  • Boots of Speed1
  • Tome of Retraining1
  • Potion of Healing1
  • Orb of Lightning1

Control groups

Group 1234567
Set 90 15 7 7 2 6 3
Used 531 80 23 84 145 3 5
Actions by type
Right clicks
1729
Selections
727
Control group selections
871
Control groups set
130
Build and train orders
167
Abilities
70
Basic commands
312
Item uses
16
Subgroup switches
0
Units removed from queue
0
Escape presses
1

PteN (PteN#21803)

185 APM

Heroes

  • BlademasterLevel 4
    1. Mirror Image level 2
    2. Critical Strike level 2
  • Shadow HunterLevel 4
    1. Healing Wave level 2
    2. Hex level 2
  • FirelordLevel 2
    1. Incinerate level 1
    2. Soul Burn level 1

Units

  • Peon8
  • Tauren6
  • Grunt5
  • Spirit Walker3
  • Demolisher2
  • Goblin Shredder2

Buildings

  • Orc Burrow5
  • Tauren Totem3
  • Altar of Storms1
  • Barracks1
  • Voodoo Lounge1
  • Stronghold1
  • War Mill1
  • Fortress1
  • Watch Tower1

Upgrades

  • Reinforced Defenses
  • Berserker Strength
  • Spirit Walker TrainingLevel 2
  • Armor
  • Pillage
  • Pulverize
  • Melee WeaponsLevel 3
  • Burning Oil
  • Spiked Barricades

Items

  • Potion of Healing9
  • Healing Salve7
  • Scroll of Speed5
  • Lesser Clarity Potion3
  • Dust of Appearance2
  • Potion of Lesser Invulnerability2
  • Potion of Mana2
  • Orb of Lightning1
  • Potion of Invisibility1
  • Tiny Great Hall1

Control groups

Group 123456
Set 50 13 15 27 2 4
Used 414 62 13 161 187 136
Actions by type
Right clicks
1849
Selections
664
Control group selections
973
Control groups set
111
Build and train orders
172
Abilities
80
Basic commands
219
Item uses
4
Subgroup switches
0
Units removed from queue
0
Escape presses
3

Timeline

OrcData incomplete
12,405

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 3,235 5:34 6,470 11:09 9,705 16:44 12,940 22:19
Army3,935
Economy1,370
Production780
Technology990
Support5,330

Partial spend: actions with unknown prices are excluded.

OrcData incomplete
12,940

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 3,235 5:34 6,470 11:09 9,705 16:44 12,940 22:19
Army4,455
Economy600
Production765
Technology990
Support6,130

Partial spend: actions with unknown prices are excluded.

22:19 / 22:19
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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