Replay
  • OrcEna1337
    1. Far Seer, level 3
  • OrcPteN
    1. Blademaster, level 2
    2. Shadow Hunter, level 1
vs
Game length
00:07:41
Patch
2.00
Downloads
47
Concealed Hill
Download map
Game
1v1 on patch 2.00 (build 6116)
File
.w3g
Uploaded
Sep 21, 2025 by kover2177
Game breakdown

Ena1337 (ANALysis#21996)

190 APM

Heroes

  • Far SeerLevel 3
    1. Feral Spirit level 2
    2. Chain Lightning level 1

Units

  • Troll Headhunter/Berserker11
  • Peon8

Buildings

  • Watch Tower5
  • Orc Burrow3
  • Barracks2
  • Altar of Storms1
  • War Mill1
  • Voodoo Lounge1

Upgrades

  • Ranged WeaponsLevel 3
  • ArmorLevel 3

Items

  • Circlet of Nobility2

Control groups

Group 123456
Set 73 17 15 13 3 4
Used 124 8 3 107 133 5
Actions by type
Right clicks
488
Selections
205
Control group selections
380
Control groups set
125
Build and train orders
47
Abilities
1
Basic commands
177
Item uses
1
Subgroup switches
0
Units removed from queue
0
Escape presses
2

PteN (PteN#21803)

264 APM

Heroes

  • BlademasterLevel 2
    1. Mirror Image level 1
    2. Critical Strike level 1
  • Shadow HunterLevel 1
    1. Healing Wave level 1

Units

  • Peon11
  • Grunt5

Buildings

  • Orc Burrow5
  • Voodoo Lounge2
  • Altar of Storms1
  • Barracks1
  • Stronghold1
  • War Mill1

Items

  • Healing Salve3
  • Potion of Healing3
  • Scroll of Speed1

Control groups

Group 123456
Set 23 1 13 15 2 1
Used 70 0 18 155 274 229
Actions by type
Right clicks
791
Selections
281
Control group selections
746
Control groups set
55
Build and train orders
53
Abilities
17
Basic commands
51
Item uses
1
Subgroup switches
0
Units removed from queue
0
Escape presses
2

Timeline

Orc
5,515

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,379 1:55 2,758 3:50 4,136 5:45 5,515 7:41
Army1,485
Economy600
Production540
Technology0
Support2,890
Orc
4,585

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,379 1:55 2,758 3:50 4,136 5:45 5,515 7:41
Army1,000
Economy825
Production360
Technology315
Support2,085
7:41 / 7:41
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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