Replay
  • Night ElfOC
    1. Keeper of the Grove, level 5
    2. Goblin Alchemist, level 4
  • UndeadWhyDK
    1. Death Knight, level 3
    2. Lich, level 4
    3. Pit Lord, level 3
vs
Game length
00:19:55
Patch
1.29
Downloads
66
Turtle Rock
Game
1v1 on patch 1.29 (build 6060)
File
.w3g
Uploaded
Jul 22, 2018 by x3-DemoN
Game breakdown

WhyDK (WHYDK)

329 APM

Heroes

  • Death KnightLevel 3
  • LichLevel 4
  • Pit LordLevel 3

Units

  • Crypt Fiend16
  • Ghoul8
  • Obsidian Statue5
  • Acolyte3
  • Abomination3

Buildings

  • Ziggurat5
  • Altar of Darkness3
  • Halls of the Dead2
  • Black Citadel2
  • Crypt1
  • Tomb of Relics1
  • Nerubian Tower1
  • Graveyard1
  • Spirit Tower1
  • Slaughterhouse1

Upgrades

  • Destroyer Form
  • Disease Cloud

Items

  • Rod of Necromancy6
  • Scroll of Town Portal2
  • Orb of Corruption1
  • Potion of Healing1
  • Scroll of Healing1

Control groups

Group 12345
Set 44 8 1 2 5
Used 767 800 460 255 406
Actions by type
Right clicks
2359
Selections
995
Control group selections
2688
Control groups set
60
Build and train orders
180
Abilities
54
Basic commands
146
Item uses
7
Subgroup switches
0
Units removed from queue
1
Escape presses
0

OC (TheyCallMeOC)

220 APM

Heroes

  • Keeper of the GroveLevel 5
  • Goblin AlchemistLevel 4

Units

  • Wisp15
  • Huntress14
  • Dryad5
  • Archer3

Buildings

  • Moon Well7
  • Ancient of War2
  • Tree of Ages2
  • Altar of Elders1
  • Hunter's Hall1
  • Tree of Life1
  • Ancient of Wonders1
  • Ancient of Lore1

Upgrades

  • Ultravision
  • Strength of the MoonLevel 2
  • Moon ArmorLevel 2
  • Improved Bows

Items

  • Scroll of Healing3
  • Lesser Clarity Potion3
  • Potion of Healing2
  • Moonstone1
  • Scroll of Protection1
  • Potion of Lesser Invulnerability1

Control groups

Group 1234
Set 106 9 3 2
Used 368 209 307 321
Actions by type
Right clicks
2217
Selections
574
Control group selections
1205
Control groups set
120
Build and train orders
108
Abilities
49
Basic commands
57
Item uses
4
Subgroup switches
0
Units removed from queue
1
Escape presses
0

Timeline

Undead
12,405

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 3,101 4:58 6,203 9:57 9,304 14:56 12,405 19:55
Army6,120
Economy225
Production880
Technology1,710
Support3,470
Nightelf
10,280

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 3,101 4:58 6,203 9:57 9,304 14:56 12,405 19:55
Army3,845
Economy1,240
Production635
Technology740
Support3,820
19:55 / 19:55
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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