Replay
  • Night ElfDise
    1. Demon Hunter, level 2
    2. Naga Sea Witch, level 1
  • HumanBlade
    1. Archmage, level 3
    2. Mountain King, level 2
vs
Game length
00:08:34
Patch
2.00
Downloads
60
Last Refuge 1.5
Download map
Game
1v1 on patch 2.00 (build 6116)
File
.w3g
Uploaded
Sep 21, 2025 by x3-DemoN
Game breakdown

Dise (DiSe22#2860)

207 APM

Heroes

  • Demon HunterLevel 2
  • Naga Sea WitchLevel 1

Units

  • Wisp21
  • Archer4
  • Druid of the Claw1

Buildings

  • Moon Well3
  • Ancient of War2
  • Hunter's Hall2
  • Ancient of Lore2
  • Altar of Elders1
  • Tree of Ages1
  • Tree of Eternity1
  • Ancient of Wonders1

Upgrades

  • Druid of the Claw Training

Items

  • Boots of Speed1
  • Potion of Lesser Invulnerability1

Control groups

Group 123456
Set 5 8 2 3 1 2
Used 45 21 26 158 157 167
Actions by type
Right clicks
743
Selections
263
Control group selections
574
Control groups set
21
Build and train orders
62
Abilities
26
Basic commands
33
Item uses
0
Subgroup switches
0
Units removed from queue
0
Escape presses
3

Blade (Unique#22912)

232 APM

Heroes

  • ArchmageLevel 3
  • Mountain KingLevel 2

Units

  • Peasant9
  • Rifleman5
  • Footman3
  • Priest3
  • Sorceress2

Buildings

  • Farm5
  • Altar of Kings1
  • Barracks1
  • Keep1
  • Blacksmith1
  • Scout Tower1
  • Arcane Tower1
  • Arcane Sanctum1

Upgrades

  • Long Rifles

Items

  • Scroll of Healing1

Control groups

Group 1234
Set 28 10 3 6
Used 168 138 27 139
Group 5690
Set 3 6 2 9
Used 153 112 0 1
Actions by type
Right clicks
653
Selections
283
Control group selections
738
Control groups set
67
Build and train orders
60
Abilities
17
Basic commands
117
Item uses
1
Subgroup switches
0
Units removed from queue
0
Escape presses
1

Timeline

Nightelf
5,025

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,256 2:08 2,513 4:17 3,769 6:25 5,025 8:34
Army775
Economy1,260
Production790
Technology650
Support1,550
Human
4,595

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,256 2:08 2,513 4:17 3,769 6:25 5,025 8:34
Army2,145
Economy675
Production490
Technology465
Support820
8:34 / 8:34
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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