Replay
  • HumanBlade
    1. Archmage, level 3
    2. Mountain King, level 3
  • Night ElfDise
    1. Demon Hunter, level 3
    2. Naga Sea Witch, level 3
vs
Game length
00:10:59
Patch
2.00
Downloads
38
Northern Isles
Download map
Game
1v1 on patch 2.00 (build 6116)
File
.w3g
Uploaded
Sep 21, 2025 by x3-DemoN
Game breakdown

Blade (Unique#22912)

237 APM

Heroes

  • ArchmageLevel 3
  • Mountain KingLevel 3

Units

  • Peasant17
  • Footman10
  • Rifleman6
  • Priest2
  • Sorceress2
  • Spell Breaker1

Buildings

  • Farm10
  • Scout Tower2
  • Arcane Tower2
  • Arcane Sanctum2
  • Altar of Kings1
  • Barracks1
  • Town Hall1
  • Keep1
  • Lumber Mill1
  • Arcane Vault1
  • Blacksmith1

Upgrades

  • Lumber Harvesting
  • Long Rifles
  • Gunpowder
  • Sorceress Training
  • Priest Training

Items

  • Scroll of Regeneration2
  • Scroll of Healing2
  • Lesser Clarity Potion1

Control groups

Group 1234
Set 40 27 3 10
Used 171 136 31 162
Group 5670
Set 7 5 2 15
Used 183 161 21 0
Actions by type
Right clicks
830
Selections
451
Control group selections
865
Control groups set
109
Build and train orders
91
Abilities
18
Basic commands
176
Item uses
1
Subgroup switches
0
Units removed from queue
0
Escape presses
1

Dise (DiSe22#2860)

216 APM

Heroes

  • Demon HunterLevel 3
  • Naga Sea WitchLevel 3

Units

  • Wisp17
  • Archer4
  • Dryad2
  • Druid of the Claw2

Buildings

  • Moon Well5
  • Ancient of Wonders4
  • Ancient of Lore2
  • Tree of Life2
  • Altar of Elders1
  • Ancient of War1
  • Tree of Ages1
  • Hunter's Hall1
  • Tree of Eternity1

Upgrades

  • Ultravision
  • Abolish Magic
  • Druid of the Claw TrainingLevel 2
  • Well Spring

Items

  • Circlet of Nobility1
  • Boots of Speed1
  • Staff of Teleportation1

Control groups

Group 123456
Set 17 17 2 3 1 2
Used 37 184 33 189 199 166
Actions by type
Right clicks
870
Selections
400
Control group selections
808
Control groups set
42
Build and train orders
84
Abilities
34
Basic commands
64
Item uses
5
Subgroup switches
0
Units removed from queue
0
Escape presses
4

Timeline

Human
8,630

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,158 2:44 4,315 5:29 6,473 8:14 8,630 10:59
Army3,375
Economy1,660
Production640
Technology535
Support2,420
Nightelf
6,755

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,158 2:44 4,315 5:29 6,473 8:14 8,630 10:59
Army1,320
Economy1,700
Production640
Technology825
Support2,270
10:59 / 10:59
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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