Replay
  • UndeadRain
    1. Death Knight, level 7
    2. Naga Sea Witch, level 6
    3. Lich, level 4
  • Night ElfJokeRn
    1. Demon Hunter, level 5
    2. Naga Sea Witch, level 6
    3. Goblin Alchemist, level 3
vs
Game length
00:33:58
Patch
1.29
Downloads
64
Twisted Meadows
Game
1v1 on patch 1.29 (build 6060)
File
.w3g
Uploaded
Jul 22, 2018 by x3-DemoN
Game breakdown

JokeRn (BrianMoser)

166 APM

Heroes

  • Demon HunterLevel 5
  • Naga Sea WitchLevel 6
  • Goblin AlchemistLevel 3

Units

  • Wisp46
  • Druid of the Claw10
  • Dryad8
  • Hippogryph7
  • Archer5
  • Forest Troll Berserker2
  • Faerie Dragon1

Buildings

  • Tree of Life8
  • Moon Well7
  • Ancient of Wonders3
  • Altar of Elders2
  • Ancient of Lore2
  • Ancient of War1
  • Tree of Ages1
  • Hunter's Hall1
  • Tree of Eternity1
  • Ancient of Wind1

Upgrades

  • Druid of the Claw TrainingLevel 2
  • UltravisionLevel 2
  • Mark of the Claw
  • Strength of the Wild
  • Well Spring
  • Backpack
  • Nature's BlessingLevel 2

Items

  • Potion of Healing8
  • Potion of Lesser Invulnerability6
  • Lesser Clarity Potion4
  • Scroll of Town Portal4
  • Dust of Appearance3
  • Circlet of Nobility1
  • Staff of Preservation1
  • Orb of Venom1
  • Scroll of Healing1

Control groups

Group 123
Set 96 7 3
Used 1298 571 369
Actions by type
Right clicks
1661
Selections
967
Control group selections
2238
Control groups set
106
Build and train orders
239
Abilities
197
Basic commands
114
Item uses
16
Subgroup switches
0
Units removed from queue
0
Escape presses
11

Rain (Credits)

190 APM

Heroes

  • Death KnightLevel 7
  • Naga Sea WitchLevel 6
  • LichLevel 4

Units

  • Crypt Fiend16
  • Acolyte15
  • Obsidian Statue10
  • Ghoul5
  • Abomination5
  • Goblin Sapper3
  • Goblin Zeppelin1

Buildings

  • Ziggurat8
  • Nerubian Tower2
  • Necropolis2
  • Crypt1
  • Altar of Darkness1
  • Tomb of Relics1
  • Graveyard1
  • Halls of the Dead1
  • Slaughterhouse1
  • Black Citadel1
  • Sacrificial Pit1
  • Spirit Tower1

Upgrades

  • Burrow
  • Cannibalize
  • Creature AttackLevel 3
  • Disease Cloud
  • Destroyer Form
  • Creature Carapace
  • Web
  • Ghoul Frenzy

Items

  • Scroll of Town Portal6
  • Rod of Necromancy4
  • Potion of Lesser Invulnerability3
  • Scroll of Healing3
  • Potion of Mana2
  • Dust of Appearance1
  • Staff of Teleportation1
  • Orb of Corruption1
  • Potion of Healing1

Control groups

Group 12345
Set 60 16 9 3 3
Used 927 591 0 0 7
Group 7890
Set 2 1 1 1
Used 214 347 86 227
Actions by type
Right clicks
1754
Selections
1192
Control group selections
2399
Control groups set
96
Build and train orders
245
Abilities
159
Basic commands
507
Item uses
29
Subgroup switches
0
Units removed from queue
1
Escape presses
4

Timeline

NightelfData incomplete
20,520

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 5,130 8:29 10,260 16:59 15,390 25:28 20,520 33:58
Army6,125
Economy5,480
Production970
Technology1,000
Support6,945

Partial spend: actions with unknown prices are excluded.

UndeadData incomplete
19,190

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 5,130 8:29 10,260 16:59 15,390 25:28 20,520 33:58
Army8,125
Economy1,635
Production595
Technology1,490
Support7,345

Partial spend: actions with unknown prices are excluded.

33:58 / 33:58
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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