Replay
  • Night ElfDia
    1. Beastmaster, level 4
    2. Naga Sea Witch, level 4
  • HumanSharky
    1. Archmage, level 4
    2. Mountain King, level 2
vs
Game length
00:13:41
Patch
2.00
Downloads
35
Twisted Meadows 1.1
Download map
Game
1v1 on patch 2.00 (build 6116)
File
.w3g
Uploaded
Sep 19, 2025 by kover2177
Game breakdown

Dia (KorKux#1301)

163 APM

Heroes

  • BeastmasterLevel 4
    1. Summon Quilbeast level 2
    2. Summon Bear level 2
  • Naga Sea WitchLevel 4
    1. Frost Arrows level 2
    2. Forked Lightning level 2

Units

  • Wisp26
  • Dryad10
  • Archer4
  • Forest Troll Shadow Priest2
  • Forest Troll Berserker1

Buildings

  • Moon Well7
  • Ancient of Wonders6
  • Ancient of War3
  • Altar of Elders2
  • Tree of Ages2
  • Ancient of Lore2
  • Hunter's Hall1
  • Ancient Protector1

Upgrades

  • Abolish Magic

Items

  • Lesser Clarity Potion5
  • Moonstone2
  • Dust of Appearance1
  • Staff of Preservation1
  • Potion of Healing1

Control groups

Group 123
Set 26 5 4
Used 99 60 16
Actions by type
Right clicks
919
Selections
552
Control group selections
175
Control groups set
35
Build and train orders
119
Abilities
53
Basic commands
300
Item uses
2
Subgroup switches
0
Units removed from queue
5
Escape presses
0

Sharky (RobotNinja#2136641)

199 APM

Heroes

  • ArchmageLevel 4
    1. Summon Water Elemental level 2
    2. Brilliance Aura level 2
  • Mountain KingLevel 2
    1. Storm Bolt level 1
    2. Bash level 1

Units

  • Peasant10
  • Rifleman8
  • Footman6
  • Priest5
  • Forest Troll Berserker1
  • Sorceress1

Buildings

  • Scout Tower7
  • Arcane Tower7
  • Farm6
  • Blacksmith2
  • Altar of Kings1
  • Barracks1
  • Keep1
  • Arcane Sanctum1
  • Arcane Vault1

Upgrades

  • Priest Training
  • Long Rifles

Items

  • Scroll of Healing1
  • Potion of Lesser Invulnerability1
  • Scroll of Regeneration1
  • Lesser Clarity Potion1
  • Potion of Healing1

Control groups

Group 12345
Set 52 8 6 1 3
Used 256 143 75 0 90
Actions by type
Right clicks
1053
Selections
570
Control group selections
564
Control groups set
70
Build and train orders
86
Abilities
25
Basic commands
294
Item uses
4
Subgroup switches
0
Units removed from queue
0
Escape presses
1

Timeline

Nightelf
8,945

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,236 3:25 4,473 6:50 6,709 10:15 8,945 13:41
Army2,605
Economy1,560
Production1,120
Technology690
Support2,970
Human
7,570

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,236 3:25 4,473 6:50 6,709 10:15 8,945 13:41
Army3,525
Economy750
Production490
Technology885
Support1,920
13:41 / 13:41
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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