Replay
  • UndeadBiGMurphY
    1. Crypt Lord, level 4
    2. Death Knight, level 2
  • UndeadF1nroD
    1. Death Knight, level 3
    2. Lich, level 3
    3. Dark Ranger, level 1
vs
Game length
00:12:46
Patch
2.00
Downloads
34
Autumn Leaves 2.0
Download map
Game
1v1 on patch 2.00 (build 6116)
File
.w3g
Uploaded
Sep 19, 2025 by Stowka
Game breakdown

BiGMurphY (BiGMurphY#2467)

156 APM

Heroes

  • Crypt LordLevel 4
    1. Carrion Beetles level 2
    2. Impale level 2
  • Death KnightLevel 2
    1. Death Coil level 1
    2. Unholy Aura level 1

Units

  • Ghoul9
  • Crypt Fiend8
  • Acolyte7
  • Goblin Sapper1

Buildings

  • Ziggurat5
  • Crypt2
  • Altar of Darkness2
  • Tomb of Relics2
  • Haunted Gold Mine2
  • Spirit Tower2
  • Slaughterhouse2
  • Nerubian Tower1
  • Graveyard1
  • Necropolis1
  • Halls of the Dead1
  • Black Citadel1

Upgrades

  • Creature AttackLevel 2
  • Burrow

Items

  • Rod of Necromancy3
  • Potion of Mana2
  • Potion of Healing2
  • Sacrificial Skull1
  • Dust of Appearance1
  • Wand of Negation1

Control groups

Group 1235
Set 36 5 1 1
Used 242 131 4 1
Group 6789
Set 1 2 3 3
Used 7 70 55 67
Actions by type
Right clicks
959
Selections
248
Control group selections
577
Control groups set
52
Build and train orders
78
Abilities
13
Basic commands
26
Item uses
3
Subgroup switches
0
Units removed from queue
0
Escape presses
1

F1nroD (F1nroD#21331)

228 APM

Heroes

  • Death KnightLevel 3
    1. Death Coil level 2
    2. Unholy Aura level 1
  • LichLevel 3
    1. Frost Nova level 2
    2. Frost Armor level 1
  • Dark RangerLevel 1
    1. Black Arrow level 1

Units

  • Acolyte10
  • Ghoul3
  • Crypt Fiend3
  • Obsidian Statue1

Buildings

  • Ziggurat6
  • Nerubian Tower2
  • Spirit Tower2
  • Altar of Darkness1
  • Crypt1
  • Tomb of Relics1
  • Graveyard1
  • Halls of the Dead1
  • Black Citadel1
  • Slaughterhouse1

Upgrades

  • Burrow

Items

  • Rod of Necromancy2
  • Sacrificial Skull1
  • Orb of Corruption1
  • Potion of Lesser Invulnerability1

Control groups

Group 1245690
Set 27 3 3 1 1 6 8
Used 367 128 133 117 19 20 8
Actions by type
Right clicks
1361
Selections
490
Control group selections
792
Control groups set
49
Build and train orders
60
Abilities
28
Basic commands
83
Item uses
4
Subgroup switches
0
Units removed from queue
0
Escape presses
0

Timeline

Undead
9,265

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,316 3:11 4,633 6:23 6,949 9:34 9,265 12:46
Army3,015
Economy1,200
Production1,040
Technology1,110
Support2,900
Undead
5,805

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,316 3:11 4,633 6:23 6,949 9:34 9,265 12:46
Army1,205
Economy750
Production520
Technology1,210
Support2,120
12:46 / 12:46
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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