Replay
  • HumanMisterWinner
    1. Archmage, level 4
    2. Mountain King, level 3
  • OrcBlaST9Z
    1. Blademaster, level 3
vs
Game length
00:10:59
Patch
2.00
Downloads
39
Last Refuge 1.5
Download map
Game
1v1 on patch 2.00 (build 6116)
File
.w3g
Uploaded
Sep 18, 2025 by Stowka
Game breakdown

MisterWinner (MisterWinner#21670)

217 APM

Heroes

  • ArchmageLevel 4
    1. Summon Water Elemental level 2
    2. Brilliance Aura level 2
  • Mountain KingLevel 3
    1. Storm Bolt level 2
    2. Bash level 1

Units

  • Peasant8
  • Footman8
  • Rifleman4
  • Priest3
  • Forest Troll Shadow Priest1
  • Sorceress1

Buildings

  • Farm9
  • Scout Tower5
  • Guard Tower4
  • Arcane Vault2
  • Altar of Kings1
  • Barracks1
  • Arcane Tower1
  • Keep1
  • Blacksmith1
  • Lumber Mill1
  • Arcane Sanctum1

Upgrades

  • MasonryLevel 2
  • Long Rifles
  • Priest Training
  • GunpowderLevel 2

Items

  • Scroll of Regeneration1

Control groups

Group 123456
Set 78 3 36 7 2 1
Used 218 77 129 92 262 21
Actions by type
Right clicks
673
Selections
354
Control group selections
799
Control groups set
127
Build and train orders
101
Abilities
16
Basic commands
250
Item uses
5
Subgroup switches
0
Units removed from queue
0
Escape presses
1

BlaST9Z (blaST9Z#2118)

208 APM

Heroes

  • BlademasterLevel 3
    1. Wind Walk level 2
    2. Critical Strike level 1

Units

  • Peon11
  • Wind Rider5

Buildings

  • Watch Tower5
  • Orc Burrow4
  • Beastiary3
  • Altar of Storms1
  • War Mill1
  • Stronghold1
  • Voodoo Lounge1
  • Fortress1
  • Spirit Lodge1

Upgrades

  • Spiked Barricades
  • Reinforced Defenses
  • Envenomed SpearsLevel 2

Items

  • Circlet of Nobility2
  • Healing Salve2
  • Staff of Teleportation1
  • Boots of Speed1

Control groups

Group 123456
Set 23 1 1 2 3 1
Used 218 0 1 468 31 407
Actions by type
Right clicks
828
Selections
170
Control group selections
1125
Control groups set
31
Build and train orders
72
Abilities
8
Basic commands
6
Item uses
2
Subgroup switches
0
Units removed from queue
0
Escape presses
1

Timeline

Human
6,630

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,658 2:44 3,315 5:29 4,973 8:14 6,630 10:59
Army2,655
Economy600
Production490
Technology745
Support2,140
OrcData incomplete
6,280

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,658 2:44 3,315 5:29 4,973 8:14 6,630 10:59
Army1,325
Economy825
Production765
Technology815
Support2,550

Partial spend: actions with unknown prices are excluded.

10:59 / 10:59
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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