Replay
  • UndeadLucifer
    1. Death Knight, level 3
    2. Lich, level 2
  • OrcIc3
    1. Far Seer, level 3
    2. Tauren Chieftain, level 2
vs
Game length
00:09:52
Patch
1.29
Downloads
71
Turtle Rock
Game
1v1 on patch 1.29 (build 6060)
File
.w3g
Uploaded
Jul 22, 2018 by x3-DemoN
Game breakdown

Lucifer (Lucifer)

344 APM

Heroes

  • Death KnightLevel 3
  • LichLevel 2

Units

  • Acolyte5
  • Crypt Fiend5
  • Ghoul3
  • Obsidian Statue2

Buildings

  • Ziggurat4
  • Altar of Darkness1
  • Crypt1
  • Tomb of Relics1
  • Graveyard1
  • Nerubian Tower1
  • Halls of the Dead1
  • Slaughterhouse1
  • Black Citadel1

Upgrades

  • WebLevel 2

Items

  • Rod of Necromancy3
  • Staff of Teleportation2
  • Potion of Mana1

Control groups

Group 123456
Set 104 53 6 2 3 1
Used 266 125 20 261 174 245
Actions by type
Right clicks
1238
Selections
522
Control group selections
1091
Control groups set
169
Build and train orders
126
Abilities
29
Basic commands
182
Item uses
5
Subgroup switches
0
Units removed from queue
0
Escape presses
1

Ic3 (ic3)

139 APM

Heroes

  • Far SeerLevel 3
  • Tauren ChieftainLevel 2

Units

  • Peon7
  • Raider5
  • Grunt4

Buildings

  • Orc Burrow7
  • Beastiary2
  • Altar of Storms1
  • Barracks1
  • Voodoo Lounge1
  • Stronghold1
  • War Mill1

Upgrades

  • Ensnare

Items

  • Healing Salve4
  • Lesser Clarity Potion3
  • Scroll of Speed3

Control groups

Group 1245
Set 24 5 1 1
Used 87 20 71 58
Actions by type
Right clicks
627
Selections
291
Control group selections
236
Control groups set
31
Build and train orders
58
Abilities
21
Basic commands
61
Item uses
3
Subgroup switches
0
Units removed from queue
0
Escape presses
1

Timeline

UndeadData incomplete
5,520

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,380 2:28 2,760 4:56 4,140 7:24 5,520 9:52
Army1,835
Economy375
Production520
Technology895
Support1,895

Partial spend: actions with unknown prices are excluded.

Orc
5,455

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,380 2:28 2,760 4:56 4,140 7:24 5,520 9:52
Army1,700
Economy525
Production650
Technology365
Support2,215
9:52 / 9:52
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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