Replay
  • HumanBlade
    1. Archmage, level 4
    2. Naga Sea Witch, level 4
  • Night ElfEleGaNt
    1. Demon Hunter, level 4
    2. Naga Sea Witch, level 3
vs
Game length
00:14:58
Patch
2.00
Downloads
64
Last Refuge 1.5
Download map
Game
1v1 on patch 2.00 (build 6116)
File
.w3g
Uploaded
Sep 14, 2025 by kover2177
Game breakdown

Blade (Unique#22912)

258 APM

Heroes

  • ArchmageLevel 4
    1. Summon Water Elemental level 2
    2. Brilliance Aura level 2
  • Naga Sea WitchLevel 4
    1. Frost Arrows level 2
    2. Forked Lightning level 2

Units

  • Rifleman11
  • Peasant9
  • Sorceress6
  • Footman5
  • Priest5

Buildings

  • Farm9
  • Scout Tower6
  • Arcane Tower4
  • Altar of Kings1
  • Barracks1
  • Keep1
  • Blacksmith1
  • Arcane Sanctum1

Upgrades

  • Long Rifles
  • GunpowderLevel 2
  • Sorceress Training

Items

  • Potion of Lesser Invulnerability1
  • Scroll of Healing1

Control groups

Group 1234560
Set 50 19 7 4 6 12 4
Used 464 336 71 108 172 143 0
Actions by type
Right clicks
1299
Selections
672
Control group selections
1294
Control groups set
102
Build and train orders
95
Abilities
41
Basic commands
267
Item uses
3
Subgroup switches
0
Units removed from queue
0
Escape presses
0

EleGaNt (qiuqiuLoveU#3668)

256 APM

Heroes

  • Demon HunterLevel 4
    1. Mana Burn level 2
    2. Evasion level 2
  • Naga Sea WitchLevel 3
    1. Frost Arrows level 1
    2. Forked Lightning level 2

Units

  • Wisp14
  • Druid of the Claw10
  • Archer4
  • Forest Troll Berserker2
  • Dryad2

Buildings

  • Moon Well7
  • Ancient of War2
  • Tree of Ages2
  • Hunter's Hall2
  • Ancient of Lore2
  • Altar of Elders1
  • Tree of Eternity1
  • Ancient of Wonders1

Upgrades

  • Ultravision
  • Druid of the Claw TrainingLevel 2
  • Abolish Magic
  • Improved Bows

Items

  • Orb of Venom2
  • Potion of Lesser Invulnerability1
  • Staff of Preservation1
  • Lesser Clarity Potion1

Control groups

Group 124568
Set 67 8 2 4 1 1
Used 424 148 251 28 191 222
Actions by type
Right clicks
1099
Selections
887
Control group selections
1264
Control groups set
83
Build and train orders
100
Abilities
74
Basic commands
233
Item uses
5
Subgroup switches
0
Units removed from queue
0
Escape presses
5

Timeline

Human
8,190

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,398 3:44 4,795 7:29 7,193 11:13 9,590 14:58
Army4,535
Economy675
Production490
Technology675
Support1,815
Nightelf
9,590

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,398 3:44 4,795 7:29 7,193 11:13 9,590 14:58
Army3,850
Economy840
Production790
Technology1,120
Support2,990
14:58 / 14:58
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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