Replay
  • HumanBlade
    1. Archmage, level 3
    2. Mountain King, level 1
  • UndeadPink
    1. Lich, level 3
vs
Game length
00:07:57
Patch
2.00
Downloads
57
Tidehunters 1.2
Download map
Game
1v1 on patch 2.00 (build 6116)
File
.w3g
Uploaded
Sep 13, 2025 by kover2177
Game breakdown

Blade (Unique#22912)

240 APM

Heroes

  • ArchmageLevel 3
    1. Summon Water Elemental level 2
    2. Brilliance Aura level 1
  • Mountain KingLevel 1
    1. Storm Bolt level 1

Units

  • Peasant9
  • Footman6
  • Rifleman4
  • Priest1

Buildings

  • Farm6
  • Altar of Kings1
  • Barracks1
  • Keep1
  • Blacksmith1
  • Arcane Sanctum1

Upgrades

  • Long Rifles

Items

  • Circlet of Nobility1
  • Boots of Speed1

Control groups

Group 1234560
Set 33 10 5 5 13 6 2
Used 143 76 38 138 146 115 2
Actions by type
Right clicks
609
Selections
252
Control group selections
658
Control groups set
74
Build and train orders
49
Abilities
2
Basic commands
125
Item uses
0
Subgroup switches
0
Units removed from queue
0
Escape presses
2

Pink (guhi#11801)

297 APM

Heroes

  • LichLevel 3
    1. Frost Nova level 1
    2. Dark Ritual level 2

Units

  • Acolyte29
  • Ghoul23
  • Crypt Fiend1

Buildings

  • Ziggurat6
  • Crypt5
  • Tomb of Relics2
  • Nerubian Tower2
  • Altar of Darkness1
  • Haunted Gold Mine1
  • Graveyard1
  • Halls of the Dead1
  • Spirit Tower1

Items

  • Rod of Necromancy3
  • Sacrificial Skull1

Control groups

Group 12345
Set 47 3 2 7 1
Used 233 52 374 152 198
Actions by type
Right clicks
588
Selections
334
Control group selections
1009
Control groups set
60
Build and train orders
101
Abilities
15
Basic commands
73
Item uses
1
Subgroup switches
0
Units removed from queue
0
Escape presses
2

Timeline

Human
4,395

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,274 1:59 4,548 3:58 6,821 5:57 9,095 7:57
Army1,765
Economy675
Production490
Technology395
Support1,070
Undead
9,095

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,274 1:59 4,548 3:58 6,821 5:57 9,095 7:57
Army2,975
Economy2,400
Production1,180
Technology665
Support1,875
7:57 / 7:57
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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